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Battle for Wesnoth›Events›Wesnoth 1.19.14
In-game event

Wesnoth 1.19.14

Battle for Wesnoth · published 13 months ago

All eventsPlayers around this dateRead on Steam

Campaigns

  • Eastern Invasion
    • Terraent arcane resistance from 30% to 40%, melee arcane 9-5 to 8-5, cost: 82 -> 80

Editor

  • Fixed side default income getting incremented to 2 each time a scenario is saved

Multiplayer

  • Add presets to allow saving and easily reusing game settings.

Translations

  • Updated translations: Ancient Greek, Arabic, Bengali, British English, Chinese (Simplified), Czech, Finnish, Hungarian
  • Added new Japanese font that has support for bolding text and fix font order so italics works.

Units

  • Arcane Resistance of all Skeletal Type Undead changed from -20 % to -40%.
    • The list for core skeletal Undead units includes: Skeleton, Revenant, Deathblade, Draug, Death Squire, Death Knight, Skeleton Archer, Bone Shooter, Banebow, Lich, Ancient Lich, Skeleton Rider, Bone Knight
    • Campaign units include: Pyre Wight and Barrow Wight from *Eastern Invasion*.

  • Dwarvish Thunderer: cost decreased from 17 gold to 16 gold.
  • Ghoul, Necrophage, Ghast: pierce resistance changed from 30% to 10%, impact resistance changed from 0% to 20%, arcane resistance changed from 10% to 30%.
  • Paladin: arcane resistance from 30% to 40%, melee arcane 9-5 to 8-5, cost: 82 -> 80
  • Dunefolk Horse Archer, Marauder, Raider, Rider, and Windbolt sprites were cleaned up and various animations added.
  • Cleanup and add defend animations for the Dunefolk Firetrooper and Scorcher.

User interface

  • On touch devices, double tap no longer shows context menu. It can still be accessed via long press. Single tap selects the unit. Another single tap on a hex shows hover info, which was previously not available. Single tap select followed by double tap on a hex moves the unit. Dragging now indicates the path and defense.
  • Fixed various graphical bugs with ship units.
  • Fixed units' weapons tooltip to correctly account for effects from the ability
  • Various UI refinements, primarily to the new Celes theme

WML Engine

  • The legacy FormulaAI API has been removed.
  • Added new WFL functions: `nearest_loc`, `run_file`, `debug_label`, `is_shrouded`, `is_fogged`

Miscellaneous and Bug Fixes

  • Fixed a WML error being printed in Secrets of the Ancients.
  • Fixed non-permanent multiplayer server bans not working.
More from Battle for Wesnoth

Other announcements

All events
In-game event18 Aug 2026Wesnoth 1.19.27IMPORTANT This update contains a fix for a security vulnerability present back through version 1.13.5. While this should be taken care of by Steam, we strongly recommend everyone upgrade to this version. Additionally, due to the nature of the vulnerability, versions older than this will soon be blocked from joining the 1.19 online multiplayer servers. Campaigns · The South Guard · S01 "Born to…In-game event18 Aug 2026Wesnoth 1.18.8IMPORTANT This update contains a fix for a security vulnerability present back through version 1.13.5. While this should be taken care of by Steam, we strongly recommend everyone upgrade to this version. Additionally, due to the nature of the vulnerability, versions older than this will soon be blocked from joining the 1.18 online multiplayer servers. Translations · Updated translations: Bengal…In-game event11 Aug 2026Wesnoth 1.19.26Campaigns · Of Pearls and Pirates · Don’t show the tutorial hint about save-loading when Biased RNG is active · S05 "Lady Maudie": fixed Fireships being healable. · The Deceivers Gambit · Fix missing siphon attack sound, which would cause a crash anytime the attack was used. · S07 "The Great River": reduced walking time from starting keep to first enemies. · Most spells now unlock when Delfador…