
Hello everyone!
We’ve been working hard to fix and optimize various aspects of the game. While we know there are still adjustments to be made, we’re releasing this provisional update to advance development—especially for the Plain map, which was missing the GMC (Advanced Locomotion System).
Please note: Some bugs and inconsistencies may still occur and are being actively monitored.
Your feedback is extremely valuable — thank you for your continued support and patience!
Let’s keep improving Animalia together!
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- Fixed map by adding the GMC movement system.
- Added NavMeshBound Volumes to enable AI movement.
- Ambient sound volume reduced:
Day/Night Ambience: Volume multiplier reduced from 0.5 to 0.2
- Weather sound volume reduced:
Volume multiplier reduced from 1.0 to 0.3
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We’ve made an important update to the Hunger and Thirst statuses, making both easier to balance and monitor throughout gameplay.
- Max values for Hunger and Thirst adjusted to 100
- Decay rates recalibrated over time
- Recovery mechanics improved to maintain a dynamic gameplay flow
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The Juvenile Lion was growing too quickly — we’ve corrected this issue for a more natural progression between life stages.
- Juvenile growth rate normalized
- Fine-tuned scale adjustments for Baby and Juvenile stages
Scale values before and after:
- Lion Baby:
- Before: 0.3 – 0.5 → Now: 0.2 – 0.4
- Lion Juvenile:
- Before: 0.5 – 1.0 → Now: 0.5 – 0.9
These changes bring greater visual and gameplay consistency across the lion’s life stages.
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We're aware of a bug where the snake is experiencing the "broken leg" effect — even though this feature is disabled for the species.
We're currently investigating the source of this issue and will deploy a fix as soon as it’s identified.
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We’re testing and tweaking the behavior of animal carcasses to optimize game balance and performance.
- Carcass persistence and despawn times are under review
- We're analyzing how these elements affect hunger mechanics and overall server stability
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- Fixed an issue where chat scroll would freeze
- Chat now follows new messages smoothly during gameplay
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Some bugs remain unresolved despite earlier fix attempts. We're now conducting deeper tests to identify the root causes.
- Detailed investigation in progress
- Community reports and internal logs are being reviewed
- Fixes will be included in the next update, which is already in development
We’ll continue to keep everyone informed as we make progress.
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We remain committed to building an immersive, stable, and exciting game experience. Thanks to everyone for being part of this journey with us!
High Brasil Studio