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Xplorite PlaytestEventsGeneral Changes/Fixes and Content Update
Game update

General Changes/Fixes and Content Update

Xplorite Playtest · published 25 Mar 2026, 20:43 UTC

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Hi all! We are bringing a nice update this time! Gameplay wise you will get the same game, but content wise, oh boy, you will get a lot of newly added sounds on enemies and bosses!

Important note, we upgraded Unity to 6.3.11, so far everything looks and feels the same, but we'll keep the eyes open just in case, engine updates can cause some issues, let us know if you encounter anything!

Let's start the list of changes:
- Added a new Item, the Essence Pin. It will regenerate your Essence up to 30 points.
- Fixed a few Spanish miss translations
- Fixed not being able to return enemy projectiles when certain modules where installed
- Fixed death enemies sound still playing when entering a room again
- Fixed chest decoder screen changing options when opened
- Adjusted the volume of some enemy sounds
- Adjusted a a few enemy stats in Sunken City
- Improved readability of green Geysers on Landing Site
- Improved navigation on Overgrown Passage
- Improved wall ride animation frames
- Added voice sounds to Sentinel boss

Cheers!
Indie Two Games team.

Build: c8f9aa681

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Xplorite PlaytestGame update28 Mar 2026General FixesAfter taking a closer look to the game, we found out an issue post Unity Engine update, got if fixed already! Sorry for the inconvenience! - Fixed a shader issue that showed up enemies on top of the UI. Build: bb80e2549Xplorite PlaytestGame update11 Mar 2026General Changes and Content Update- Improve the acid pool height on Sunken City - Added a checkpoint system on challenge rooms, increasing the difficulty a bit - Fixed map marker placement on map edges Build: bf506a45dXplorite PlaytestGame update24 Dec 2025General Fixes and Content Update- Map improvements, it stops when scrolling on edges instead of moving away. - Implemented a system to disable initial hints, still WIP - Energy Crystals reworked, they are destroyed by hit count instead of damage. - Teleport screen improvements, better movement flow of the options - Overgrown Passage Roses tweaked a bit - Some level design improvements on Sunken City