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Idle Cultivation - Support Pack›Events›Sect Update Date
Announcement

Sect Update Date

Idle Cultivation - Support Pack · published 7 months ago

All eventsPlayers around this dateRead on Steam

Greetings fellow cultivators. Im here to announce that sect update will arrive on Monday 9th, of February. One part of me want to keep it and continue to polish, but i know it is time to release it.

Balancing is hard, so i will keep some numbers deliberately high on launch, and adjust based on feedback as it comes. I hope you will be patient with me. Currently the only bonus your character will gain from sect is increased xp bonus. But im open to feedback to expanding this. My main point is that i don't want sect to feel mandatory.

Im incredibly excited to let this update enter your hands.

What is my plans on sect after release?
My current plan is to continue and expand while also listening to feedback. There has been several things i wanted to include but i had to halt so it wouldn't take an extra month of two.

Planned additions

  • Steam workshop : I want to add ability for you all to add and upload your own cultivator appearances. I have planned for it and made several structures for it, so it should hopefully take maybe a week after launch to get this going.
  • Dao Companion : This was something that was suggested quite early, but it was always a bit low on my priority list. But this is something i really want to add.
  • Sect contribution / Trading : currently there is not much of a shop or trading to gain items from sect. But i want to add this.
  • Sect Battle : some kind of battle system for sect. I dont have much plans on this one yet but possibly if there is interest

Additionally Beta patch was moved to Live
Changes

  • Fixed broken Buff and Special attack icons
  • Several random fixes
  • Physique now displays required Body Level
  • Tier 11 Water Ring had wrong stats
  • Attempted to fix the problematic auto breakthrough, let me know if it works better now.
  • Two new settings to keep Garden settings, (Autoplant and Auto Fertilization) and Autosell settings on reincarnation.
  • Optimized used video ram, reduced usage by about 10%
  • Fixed updating problems with Devouring items in Body Panel and potential soul power in soul panel
  • Breakthrough information should now display when reaching minor stage 10. However Breakthrough still requires stage 10 to be filled.
More from Idle Cultivation - Support Pack

Other announcements

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Community27 Jul 2026Idle Cultivation 2 NewsGreetings fellow Cultivators. I’m here with some news regarding IC2. Lately i have been posting some teasers and info in the discord. Another thing i brought up is that i have commissioned art. One problem is that my budget is very small, so the amount of art i can commission is quite limited. Thus if you want to give support for IC2 art, i made a Patreon If you can support i would really appre…Game update23 Jul 2026FixesGreetings fellow Cultivators. Here is another batch of fixes and changes. The next few days i will spend some effort in finishing the Chinese translation. Progress on Idle Cultivation 2 is going smoothly. I have commissioned some proper art. If you want more details or ask questions about IC2, ask me in the Discord! New Changes · Array and Dao Experience Companion task should calculate properly…Game update4 Jun 2026More FixesGreetings Fellow cultivators! Here is another patch of minor fixes Note! There seems to be a bug where the Dao Companion asks for an item, but the displayed item is wrong, restarting fixes this. I’m still trying to figure out how this bug occurs, so if you encounter it, let me know in detail how you got it in the Discord. Today’s Changes · Added toggle to Auto Finish Dao Companion Tasks, now if…