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FlictEventsFlict Release
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Flict Release

Flict · published 12 Feb 2026, 02:00 UTC

All eventsPlayers around this dateRead on Steam

Unfortunately, my "attempts" at promotion didn't quite resonate with the intended audience, so I’ve decided to make the game free.

I'd rather people play it and enjoy it than have it go unnoticed behind a paywall.

I am also open to releasing the standalone level editor later this month if there is interest in community content.

If you would still like to support my work, please consider purchasing one of the pledges in the shop.

I’ll be shifting my focus to my main project now

For those interested: https://x.com/Promeduzh

Have fun!

promeduz

More from Flict

Other announcements

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Major update28 May 2026Act II UpdateAct II now available. 24 new levels! · Various new interactions (sounds and visual effects) · New tile type: "Rotating Diagonal Dash" · Fixed metadata progression bugs · Fixed various interaction bugs · Key inventory bugfix If you like the game, tell your friends about it or reach out to creators to cover it; that would help a lot!Game update17 Mar 2026Flict Update 0.16: Tutorial improvement, Diagonal Movement & moreMovement Fix: Addressed an issue where arrow keys and WASD were unreliable for movement. · Tutorial Update: Added a new slide briefly explaining diagonal movement. · Menu Fix: Resolved a bug that allowed players to scroll using arrow keys while the game was paused. · Movement on key-hold should work correctly now (with updated latency) · New tutorial HUD element on top hinting the active task a…Game update15 Mar 2026Flict Update 0.15: Localization bugfixes, QOL Hotkey mapping & moreAfter getting some feedback, here are the changes / fixes that have been requested. Localization Expansion There has been a massive update across the localization system. · Language Support : Updated strings for 25+ languages (including ja , ko , ru , zh_CN , etc.) and added new ones like Czech ( cs.json ). · Completeness : Localized many tutorials, menus, and UI screens that were previously on…