Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Hired 2 Die›Events›This is not the same game anymore!
Major update

This is not the same game anymore!

Hired 2 Die · published 15 months ago

All eventsPlayers around this dateRead on Steam

Over the past few weeks, we’ve been working non-stop to reshape huge parts of the game based on community feedback, and this latest update might be our biggest one yet.

What’s Changed?


Idferno and Egoshade in “A Simple Job” have been completely rebuilt from scratch.

  • New AI

  • New behaviors

  • New materials

  • New visual effects

  • New sounds

They don’t just look different, they play completely differently. Expect new challenges… and maybe new fears.

Massive animation rework across the entire game.

  • Cleaning, packing, burning, locking, and dismantling now feel way more fluid, immersive, and satisfying.

  • New visual effects and interaction feedback on tasks across all maps.

New Story Mode.

A much easier game mode for players who want to enjoy the chaos without sweating too much. Great for learning or casual play. (Look for the little book icon next to START on the contract selection screen!)

It Doesn’t Stop There...

  • Cloud Saves now work.

  • New map selection screen.

  • New accessibility options, including puzzle simplification.

  • Shortcut keys for cycling security cameras.

  • Tons of gameplay tweaks, balance adjustments, and bug fixes.

  • Even the Demo has been updated to reflect all these changes.

Plus... everything from the last updates:

-Portuguese voice acting

-Full controller support and official Steam Deck profile

-Revamped areas in “A Simple Job” and other maps

-Improved character models

-Faster task interactions

-Faster anomaly photo processing

-CPU optimizations

-New UI buttons like Back to Main Menu

And so much more...

Check it out. This might be your first time… or your first time all over again.
As always, thank you for being part of this community. Your feedback is what keeps Hired 2 Die growing. Let us know what you think!

Click here for the full patch notes 

More from Hired 2 Die

Other announcements

All events
Community5 May 2026The Universe expands in Moonlight MotelIntersection has a new job for you: night receptionist at the Moonlight Motel! The year is 2001, and a alleged serial killer terrorizes the town of Grey Valley. Serve the guests, do your tasks, but beware, this time a job well done won't be enough to save you from the horrors that lurk in the darkness. Unravel the mystery behind the murders, there's more to this motel than meets the eye. For yo…Hired 2 DieGame update31 Mar 2026Hotfix 1.1.0.10Following the structural changes mentioned before, China servers are disabled:Hired 2 DieGame update10 Mar 2026Hotfix 1.1.0.9Bug Fixes: · Fixed secondary objective to close a remote door over an enemy not being triggered properly · Fixed enemy spawning right in front or too close to the player · Fixed a bug where currently installed furtinure needed to be reinstalled in order for perk to work after leaving a friend's room