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Hired 2 Die›Events›Patch Notes 1.0.2.0
Game update

Patch Notes 1.0.2.0

Hired 2 Die · published 17 months ago · build 17944246

All eventsPlayers around this dateRead on Steam

Highlights:

  • Players can now see and join rooms from any region
  • Introducing the Accessibility Menu with various accessibility options available:


Motor:

  • Hold/Toggle for running
  • Hold/Toggle for crouching
  • Hold/Press for general actions
  • Repeat button press delay
  • Game Speed multiplier (single player only)


Cognitive:

  • Display objectives on screen HUD
  • Remove Jumpscares
  • High volume sounds filter
  • Blood display settings


Visual:

  • Colorblindness filters
  • Contrast adjustment
  • Subtitle Size
  • Crosshair Size


Auditory:

  • Name in subtitles
  • Speech to Text and speech translation
  • Microphone Sensitivity
  • Mute override

Bug Fixes:

  • Fixed the "Burn in Hell" Achievement trigger
  • Fixed the "DOWN" Achievement trigger
  • Fixed the "Office Party Photo" Achievement trigger

Balancing:

  • Puddle cleaning interaction is a little bit slower to better sync with new animations
  • Removed the first set of lockers in the Locker Room of "A Simple Job"

Miscellaneous:

  • Reworked the puddle cleaning interaction, adding new animations and effects
  • The anomaly camera now properly discerns an Anomaly from a Distortion
  • Added a new option on the pause Screen to close/leave a room while in the Lobby
  • Added an option for Antialiasing Quality
  • The walkie-talkie voice filter is less agressive
  • Small adjustment in the manual text refering to the cell door location in "Learning the Basics"
  • Small adjustments in certain e-mail texts to be more streamlined
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