
Hello puzzling beachgoers! A new update springs from the surf, to fix issues with DLC and custom puzzles, and improve form and function of the core gameplay loop.
Add missing translation keys for MAIN_MENU_QUICK_PLAY_BUTTON and PUZZLE_SHOW/HIDE_REFERENCE
Add mid-puzzle progress bar and percentage indicator (Task #8)
Add reference thumbnail during puzzle gameplay (Task #1)
Add correct-tile-placement feedback and wire up win_chime.mp3 (Tasks #2, #3)
Add comprehensive gameplay loop and first 10 minutes audit
Add 8px rounded corners to puzzle piece textures via image processing
Add 8px rounded corners to puzzle pieces via shader
Add auto-advance countdown, difficulty suggestions, daily streaks, and Zen mode
Extract PuzzleLevelBase, add scene fades and premium hover audio
Upgrade custom puzzles to full feature parity with standard level
Add escape key handling to level select menu
Add white drop-shadow effect to selected puzzle pieces
Add escape key functionality to gallery
Add transparency support to foam_bubble shader
Add crossfade transitions between all music tracks
Adding sentry
Fix texture and correct_position swapping without reordering
Fix texture swap animation by deferring position sync
Fix win condition tracking by reordering GridContainer children
Fix win condition detection by swapping grid_position with textures
Fixing bug (THE BUG)
Fix GDScript variant type inference on cx and cy variables
Fix audio settings not saving properly
Fix premature save in GameState._ready() overwriting disclaimer/tutorial flags
Fix audio sliders not reflecting saved volume values on menu open
Fix settings escape key to return to main menu instead of quit
Disable piece input during swap animations to prevent movement bugs
Fix signal argument mismatch in custom_puzzle_level
Fix PUZZLE_COMPLETE_TITLE showing as raw key in puzzle complete dialog
Fix button hover animation to expand from center
Fix invalid hint_range on vec2 uniform in win_celebration shader
Fix DLC puzzles and custom images not playable in exported builds
Update ignore (sentry again)
Update steam_manager.gd
Update default puzzle size from 3x3 to 3x5 (3 tall, 5 wide)
Updated user plugin
Improve demo gameplay loop: quick play, progress counter, streak, auto-start
Update hover tint effect to apply uniform white modulation across entire puzzle piece
Update main menu background effect from zoom to subtle pan
Updating version
Reduce main menu overwhelm with progressive reveal (Task #5)
Revise GDD §12 meta-progression: embrace lightweight scoring, streaks, and personal bests
Simplify texture swap without explicit redraw calls
Force visual refresh when swapping piece textures
Remove zoom animation - instant texture swap
Move GridContainer reordering before animation starts
Replace overlays with direct puzzle piece animation
Simplify image swap to pure zoom effect with no movement
Remove old piece movement code from swap animation
Animate puzzle image swaps with zoom in/out effect
Remove colorblind accessibility option from project
Remove size tween upon hover for puzzle pieces
Increase puzzle auto-load delay from 8 to 30 seconds
Remove rate this puzzle menu
Reduce puzzle piece hover tint alpha by 80%
Show mature content warning and tutorial once per save, not once per session
Load and apply all settings from settings.json when main menu initializes
Updating main menu
Save and load user settings using JSON format (settings.json)
Updating main menu
Convert main menu to node-based system
Keep player on main menu after finishing or skipping tutorial
Remove skip tutorial confirmation dialog
Change puzzle selection highlight to white outline and remove drop shadow
Darken puzzle background
Updating menu music bars
Load saved audio/video settings into UI sliders on settings menu open
Reduce audio visualizer bar effect by 75% in main menu
Save tutorial state on first display so it only shows once per install
Updating main menu to reveal extraneous buttons after first completed puzzle
Ensure mature content warning only shows once per session
Enhance puzzle piece hover tint effect with more visible white tint
Replace particle foam with vertical-bar music visualizer
Move Start Puzzle button into each puzzle card
Replace main menu background rotation with zoom effect for mouse tracking
Updating imports metadata for new images
Remove right-click hint tip shown at puzzle start
Remove video directory check and missing-video warning
Build: ee70ffc