
In March 2020, the first Lockdown started due to COVID.
That's when I decided to focus on one goal: release a first (small) game on Steam. That's how Breaking Lockdown was born, a (too?) frustrating game required (too many?) skills, quite influenced by the fact in 2020, the outside world was hostile.
However, Breaking Lockdown is not only a dark game. Working on it was my way to (safely) break the lockdown, make concessions to release it in 12 weeks, and most importantly, realize I had to go full-time on game development. As part of Steam Scream Fest, I've put Breaking Lockdown on huge sale.
So, if you guys want to show your support, buying the game and writing a review would mean a lot to me! Thanks in advance for your support!
Maxime