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Hollow MineEventsHollow Mine v.0.9 Demo Is Now Live!
Major update

Hollow Mine v.0.9 Demo Is Now Live!

Hollow Mine · published 27 Jul 2025, 08:00 UTC

All eventsPlayers around this dateRead on Steam

Dear Hollow Miners! Eventually the 0.9 demo version release is here now available! I hope you going to like it. It's the last major release before the final 1.0 full version release.

The update includes new NPC's, playable characters, new weapons, achievements, UI improvements. These changes are mostly part of polishing the game before the 1.0.

In addition the demo will change, player will be able to experience the Forest Biome with simplified item pool and interactions with NPC's.

Highlights:

Miner NPC

Mysterious Mage NPC

UI Improvements

New controls binding option in settings

Changelog: *Some features will be available only after the 1.0 full game release.

  • Changed 400x225 -> 480x270 base resolution for better Full HD and Pixel Perfect

  • Added mysterious mage NPC selling magic scrolls

  • Introduced new characters: Assassin, Lost Boy, Paladin, Alchemist, and Baron

  • Added unique abilities for characters (e.g., Blood Thirsty, Critical Hit Boost, Free Reroll, Heavenly Touch)

  • Implemented new bosses: Skeleton King, Fire Crystal Ball, Crystal Golem

  • Added bloody pickaxe weapon

  • Added mining achievements and new character unlock achievements

  • Added miner NPC with conversations and end-game spawn logic

  • Improved forest biome: bigger rooms, better camp layout, visual tweaks

  • Added stream attack for skeleton archers

  • Introduced hell forge end-game sequence: portals, ring destruction animation, and themed visuals

  • Expanded intro and endgame with cutscenes, lore, and victory paths

  • Improved enemy attack patterns: fireman, wizard, goblin, Boruta, forest enemies

  • Added on-fire damage over time effect

  • Made waypoints and portals activate on hold action

  • Enabled control rebinding and saving in settings

  • Improved crosshair position for gamepad users

  • Added tears projectile weapon

  • Overhauled ability picker, quickbar, crafting, game over, and window UIs

  • Improved intro screen texts and animations

  • Enhanced credits and end screen visuals

  • Improved text readability, spacing, and translations

  • Made demo-locked characters clearly visible in picker

  • Adjusted canvas resolution for pixel-perfect visuals

  • Added icons for mining and character achievements

  • Enabled weapon upgrade/repair back button flow

  • Introduced skip option to intro scenes

  • Improved menu image scaling and navigation logic

  • Renamed herbs to clearer fantasy names

  • Demo version limited to three playable characters: Warrior, Ranger, and Mage

  • Demo restricted to a single Forest biome

  • Demo features reduced to less lore and NPC interactions

  • Demo restricted to simpler item pool

This is it! I hope you going to like this update!

Demo is now live with 0.9 version - feel free to try it!

Cheers!

Michal Parysz

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Hollow MineGame update11 Sep 2026Hollow Mine v.1.3.1543Prevent player from spawning beyond room boundary · Allow smaller min. font size 4 -> 2.5 in all text fields · Add Shadow Land Logo in main menuMajor update10 Sep 2026Hollow Mine - Shadow Land Expansion - 1.3v. ReleasedDear Hollow Miners! Major Update 1.3 with Shadow Land Expansion is here! This update adds new content and many quality-of-life improvements, with a big focus on combat. Movement is smoother, hero is easier to see, and you can now dash across gaps. Be careful, because you can fall into them too. Shadow Land Expansion has been added and introduces much more challenging experience with new enemies…Game update7 Jan 2026Patch Version 1.2.1507 LivePatch Notes · Fix: Enforce camera position to room center for higher rooms.