
We’re gearing up for the Holiday season with a new patch to Claws & Chaos!
This update introduces a new family - Amphibians! We’ve also added some fun Christmas Skins, a new Skin Inventory System, and more.
Read on for everything new in Claws & Chaos v1.11.18:
Content Changes
- Skin Inventory System - access from the main menu next to Leaderboard and Unit List buttons.
- Christmas Skins Added!
- Looking for a Christmas outfit to wear to parties? Check out these new seasonal delights! They can be found in the characters’ details page!
- Slime Cat: Ice Form
- Samoyed: Snowmoyed
- Puppy Peasant: Reindeer Outfit
- Kitten: Elf Kitten
- Gamer Cat: Santa Cat
NEW Family: AmphibiansGather your sticky footed frogs and march them into combat! 7 new characters are joining the fight. One new Consumable (the Fly) has been added. This new item acts like a Latte but takes no food pips. It also interacts with the Amphibian family bonus.Family Bonus: On Shop Start, discount all Flies by 1 Gold/LvAxolotl YoungsterFirefighter SalamanderRed Eyed FarmerPoison Dart OrphanNewt AlchemistGama ToadToad MotherNEW Units added to existing rosters:Raccoon: Tanuki YokaiRodent: Gym RatArena Rotation: Bears out, Amphibians inTwitch Integration: Snowballs!If you happen to stream the game on Twitch with integrations on, try out the new !cc snowball command.Round timer extended from 60 sec -> 120 sec due to player feedback UI / UX
- Debuff Status Bar now exists above a unit’s hp bar to clarify when combat debuffs are applied!
- Adjusted UI alignment on Thief’s Haul button for cleaner margins
- Family Bonus UI’s descriptions are now more clear in their effects and the value
Bug Fixes
- Fixed bug in which Poison stacks were dealing 5% per stack instead of 3%
- Fixed bug that left Status effects like Poison lingering on corpses
- Fixed bug that allowed a dead unit to still Lifesteal and stay alive but invisible
Combat Balances
- Slow Status
- Now accumulates up to 5 stacks and lasts indefinitely. Each stack reduces ATK SPD by 0.15. No longer reduces movement speed
Tanuki BanditAbility scaling buffed from 1/2/3 ATK per enemy death to 2/3/4Plague RatMove animation updated to use assassin runMonkey ShamanAbility scaling reduced from 4/8/12 bonus HP per consumable to 3/6/9Penguin StudentNow inflicts an additional stack of Slow per level (inflicts 1/2/3 stacks per hit)