Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Farmer's Dynasty 2›Events›14.4. Update
In-game event

14.4. Update

Farmer's Dynasty 2 · published 5 months ago

All eventsPlayers around this dateRead on Steam

Gameplay & Player Experience

  • Gardening and animals data now resets properly when starting a new game

  • Sheep rescue quests that were previously empty or stuck will now reactivate correctly when loading a save and can now be completed

  • NPC quests now remain active for a day and will expire the next morning if not completed

  • Carrying logs no longer slows your movement speed

Vehicles & Equipment

  • Fixed an issue where non-player vehicles (such as store vehicles) would slowly rise with each save/load

  • Fixed non-attached plows jumping into the air when teleported to a nearby road

  • Fixed plows that were stuck above or below the ground in stores

  • Vehicles spawning incorrectly (including combines in the modern era) are now properly placed on the ground

  • Improved physics for two modern plows

  • Fixed visual flickering on:

    • Rouen Slurtank 13000 (slurry tank)

    • Mekken Gadwall 7 (seeder)

    • Kraftig 7 (tractor)

    • Tercites Tepeo (tractor)

  • Fixed the texture on the old slurry tank after repair

World & NPCs

  • NPC traders now restock items more reliably

    • Items will now restock once stock drops below 5 instead of requiring a full sell-out

    • Restocking remains partially random and does not apply to all store-bound items

  • Updated trader inventories:

    • Jack and Roche (1960s) now sell axes and scaffolds

    • Tony and Dylan (modern era) now sell axes and chainsaws

  • Removed a floating cable above a field in the northeast

  • Added a new radio mast in the modern era

UI & Systems

  • Fixed an issue where dragging and dropping tools in the inventory could cause items to disappear

  • Improved the Laser Sights I skill - damaged or rebuildable parts can now be detected through nearby obstacles, making it easier to locate missing components

Audio

  • Birds chirping audio has been lowered and is more ambient

    • Additional improvements to more complex sound layers are planned

More from Farmer's Dynasty 2

Other announcements

All events
In-game event28 Aug 2026Patch Notes | 28.8.Farming & Harvesting · Improved the accuracy of crop quantities when unloading from harvesters into silos and trailers. · Improved quantity calculations when unloading crops from trailers. · Harvesters now automatically stop unloading when a trailer is full or already contains a different type of cargo, greatly reducing accidental crop loss. · Improved crop sale calculations at market unloading…Game update7 Aug 2026Hotfix | 07.08.Bug Fixes · Localization for Beets & Potatoes Expansion added for all languages. · Fixes in localization for Chinese. · Fixed Chinese key bindings. · Workers use tractors with proper harvesters for potatoes and beets now in both eras. · Player was not earning money for harvesting beets and potatoes.In-game event6 Aug 2026Patch Notes | Beets & PotatoesADDED · Added potatoes and beets as two new crops, including individual growing stages. · Added potato and beet seeds to agricultural stores. · Added a complete production chain for both crops: planting, growing, harvesting, storing, transporting, and selling. · Added eight new era-specific machines: · Classic potato planter · Modern potato planter · Classic potato harvester · Modern potato har…