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BROKEN LIFE›Events›Early Access Update Patch
In-game event

Early Access Update Patch

BROKEN LIFE · published 14 months ago · build 19242126

All eventsPlayers around this dateRead on Steam

Hi there! Long time no see.

I'm safe and still working on the game release.

Chapter 2 will be mind-blowing, but now I wish to publish some improvements to the game.

Features implemented:

  • Steam Cloud Saves. Never lose your progress, even if you delete and reinstall the game.

  • Dynamic Saves. Pause the game on PC and continue from the same spot on Steam Deck or vice versa.

  • Stretch screen to monitor is now an option. The game doesn't stretch on non-16:9 monitors by default now. Game experience on Ultra-wide monitors is absolutely improved.

Requested features implemented:

  • Separate options for voice-over and subtitles languages. Now you can choose what language you want to read and what language you want to hear.

  • Save before bedtime story. If you want to play the story again, just load the autosave before interacting with other objects in the Childroom.

Localization

  • Finnish (Suomi) localization added—special thanks to Ilmari "Ippe" Aropaltio for the help.

  • Simplified Chinese localization improved—special thanks to Colt for the help.

  • Some minor fixes in other languages.

Other

  • A lot of bugs were fixed.

More from BROKEN LIFE

Other announcements

All events
In-game event4 Sep 2026Chapter 2. Added hints. More bugfix.Hi there. According to feedback, some players still have issues with Chapter 2. I've made a great QA test and fixed all the bugs I've encountered, including those related to save/load Also, I have added support for the hints feature (H hotkey) for Chapter 2. Now, if you're stuck - you may... well... have a hint. For this feature to work properly, it's better to load my save, which is located in…Major update27 Aug 2026Chapter 2. BugfixHi, everyone. Chapter 2 is completely finished. I've prepared a patch with fixes and improvements. There are so many of them that I won't list them all. In theory, I’ve fixed absolutely everything that people complained about. If you’re having any technical issues, email me at [email protected] or on Discord I recommend starting the game from the beginning if you’ve already tried playing…In-game event22 Aug 2026Chapter 2. Brought a lot of bugsHi, everyone. As some of you may have noticed, I’ve released Chapter 2 of the game. And I’m begging you—PLEASE DON’T PLAY it right now. It’s full of bugs, some of which are critical. Why did I do this? Well, first of all, because I promised myself I would. Second, I introduced most of the bugs in the last few days before release, when I added a bunch of text content to the build. Third, I playe…