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Cycle Idle RPG›Events›Small Bugfix Patch
Game update

Small Bugfix Patch

Cycle Idle RPG · published 15 months ago · build 18707601

All eventsPlayers around this dateRead on Steam
  • Sacred Power and Accessory Empowerment glyphs are now available from Futhark.
  • Hovering a multiplier in Futhark no longer shows text associated with rebirth glyphs.
  • Sacred Power and Accessory Empowerment glyphs will now highlight the associated offline gains text.
  • Tweaked the rounding for the aura of relics in the reliquary so that rounding errors won't prevent you from meeting aura requirements.
  • Fixed an issue where upgrading fertilizer to very high levels would result in integer overflow.
  • Fixed an issue where using Eternal Recurrence glyphs to increase your number of rewarded plays above the maximum would cause you to accumulate more autorewards than you should when logging in.
More from Cycle Idle RPG

Other announcements

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Cycle Idle RPGGame update18 May 2026Talent Allocation FixFixed an issue where it was possible to grant more levels to a talent than should be possible using the loadout editor.Cycle Idle RPGGame update6 Apr 2026Additional Overflow FixesFixed an overflow error with Oq favor · Fixed an overflow error with blessing pointns · Fixed an overflow error with elixir levels · Blessing cost reduction will now show up to 4 significant digits · Added a note in the arena how to play about how some elixirs don't work at all if the potency to nullification ratio is very lowCycle Idle RPGGame update10 Mar 2026Veil 100 Fight ScalingSingularity battles have additional scaling past at fights 100+ to keep stat growth from blowing up. · You can no longer advance time in a rest area. · Increased the maximum possible health for enemies in the arena. · Increased the maximum amount of RP that can be harvested from a Shrimpocampus. · The "looking for enemy" window will no longer appear if accelerated healing keeps you from looking…