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Six Days in Fallujah›Events›Patch 0.5.1
Game update

Patch 0.5.1

Six Days in Fallujah · published 9 months ago · build 21039644

All eventsPlayers around this dateRead on Steam

Today's patch addresses a number of issues reported by the community in response to our Autumn 2025 Update. Patch 0.5.1 is now available on Steam!

Please restart the Steam client to download the latest build.

PERFORMANCE: Some hardware configurations will experience performance slow-downs while we continue overhauling underlying systems. This work is ongoing.

GAMEPLAY IMPROVEMENTS

  • Fixed an issue in which Team Lead missing grenade functionality (exclusively in solo play)
  • Fixed an issue in which Fireteam AI not responding to consecutive commands

BUG FIXES

  • Fixed an issue causing crashing on various GPU configurations
  • Fixed an issue causing crashing on Steam Deck
  • Fixed an issue in which players stuck in mortar pits
  • Fixed an issue in which m203 equipped during Wounded State
  • Reduced cases of Fireteam AI getting stuck
    • More fixes coming

  • Fixed an issue in which Bulletin notifications lingered after mission complete
  • Fixed an issue in which optional objective score not tracking correctly on After Action Report
  • Fixed an issue in which campaign timeline not navigable on gamepad
  • Fixed an issue in which Fireteam AI VO response to commands not functioning correctly
  • Fixed an issue in which enemy AI not spawning correctly in Training
  • Fixed an issue causing white screen during end cinematic of Vigilant Resolve
  • Fixed an issue causing incorrect date during opening cinematic of Vigilant Resolve
For a full list of bugs we're currently tracking, please see our Known Issues.

Join the community conversation and offer us feedback on our official Discord server!

https://discord.gg/SixDaysGame

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