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Scorched Warfare
Events
2025.4.28 Update: New Map, New Unit
In-game event
2025.4.28 Update: New Map, New Unit
Scorched Warfare
· published
28 Apr 2025, 15:52 UTC
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New Feature:
Added a new plains skirmish map.
Shield Soldiers implemented – try using them to tank damage!
Starting a new game now grants 500 War Merits for talent upgrades.
Bug Fix:
Fixed an issue where pressing T in some scenes caused level loading to fail.
Fixed distant soldiers not rendering properly.
Fixed incorrect troop count displayed during battle.
Fixed certain situations where roguelike rewards could not be selected.
Fixed an issue where abnormal shaders caused units to appear white.
More from Scorched Warfare
Other announcements
All events
In-game event
6 Sep 2026
V0.5.3806 Block & Guard Break, Backstab, Melee Engagement Rework
V0.5.3806 is now live in the playtest. The focus this time is army combat: shield units can now block. Attacks from the front are stopped by the shield, and flanking or getting behind a shield wall is the way to break it. Here's a quick look at Block and Guard Break in action: Want to try it yourself? Join our Discord to get access to the playtest: Join the Discord Full patch notes below. New F…
In-game event
31 Jul 2026
V0.5.3651 Warmaster Talent Tree, Expedition Difficulties & More Language
New Features · Warmaster Talent Tree: upgrade your Warmaster with brand-new talents. · Units and the Warmaster can now level up. · Expedition Difficulties: clear an expedition to unlock the next difficulty. · Added Korean and Spanish language support. · Dodge Roll: press Space to roll. · Battle Feed: kills by each unit are now shown in the battle feed. · Fallen units now remain on the battlefie…
Community
12 Jul 2026
Devlog: Talent Tree for the Warmaster + a Rebuilt Army System + Whats next
A Full Talent Tree for the Warmaster + a Rebuilt Army System Hey everyone! We've been heads-down on two big things this update, and we put them both in a new devlog video. 🌳 The Warmaster's Talent Tree It's not just flat stat boosts. A lot of the bigger nodes actually change how your skills behave — charges that block arrows, extra charge stages, attack follow-ups, healing that layers on buffs…