
Dear Community,
We have just released a hotfix update to the default branch!
This update fixes a bunch of issues that came up since the Full Release and were reported to our team by the community. Thank you for your support!💜
Your Railroads Online Team
The following issues have been resolved:
- Fixed an issue where the iron works output was not displaying pipes
- Fixed an issue where tender paints were not matching their locomotives
- Fixed a center of mass issue on the Mallet
- Should feel more stable when moving forward
Fixed an issue where shovels of coal was not refunding the correct amountsFixed an issue where the radial menu could be kept on screen by pressing the build menu button while the radial menu was openFixed an issue where it was harder to move trains from a stopThis issue also caused derailments randomlyRemapped controller map switch function on the MaximapUse X to flip switches while using controller on pcFixed the raw iron call out in the wiki for stake flat carsCar carries 3 raw iron, wiki has been correctedFixed an issue where players couldn’t connect rails under the open air engine shedsDirt no longer accumulates in the shedFixed an issue where link and pin connection points were not showing up on the rear of the cab when trying to connect a tender to the engineFixed an issue with tunnel portals stopping some cars from entering themFixed an issue where paints did not match for the clientsFIxed an issue where weather was not synced to the hosts for the clientsFixed an issue where cars would slowly float down if a client re-railed themFixed roundhouse doors automatically openingShould only open if a loco gets near them otherwise they stay closedThey will however open on session start due to engines being inside the roundhouse.Fixed an issue where the parallel track tool wasn’t closing with RMBControls-> "End construction" -> Bind it to: "Right Mouse Button" -> Restart the gameFixed an issue where the server could not hear the whistle on engines unless they were blown by the clientFixed an issue where the Tenmile didn’t have an extended link when in manual coupler modeFixed an issue where the D&RG box car was missing its floor textureFixed an issue when opening the map in the 3rd person driving us caused the mouse cursor to go awayFixed an issue where it was harder to delete the 3-way switchThis prevented players from deleting the switch if it became buried into the ground or into a mountainsideFixed an issue where the mini map would fade out icons too earlyFixed an issue: Track places wrong directionsFixed an issue: Stake flat model errorFixed an issue: Sander control does not work on the ruby basinFixed an issue: 3 way switch's right arm is not straightFixed an issue: UI call out for closing the parallel track tool is wrong