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Underworld OverseerEventsUpdate 1 is now live
Major update

Update 1 is now live

Underworld Overseer · published 9 Dec 2024, 14:10 UTC · build 16680644

All eventsPlayers around this dateRead on Steam

Underworld Overseer Update 1


version 254

Thank you all for playing Underworld Overseer. We are a very small team and your support means a lot to us. We worked hard to fix reported issues and improve balancing based on your feedback.

Improvements

  • The plague doctor is now healing his wounded allies
  • The plague doctor is now dropping a bottle when he dies
  • Improved the alarm trap sound and visual to make it more noticeable for the player
  • Mandrakes are now animated to make the farm more alive
  • Added a vfx when you eat one of your units
  • Improved the back of the mountain texture
  • Improved tooltips to reduce confusion about cost and stock of needed resources
  • Grabbing a unit reset his work cooldown so the player can encourage them to work if he drops them near an availabe work
  • Starved and sleepy units will now try to fulfill their need as soon as possible and not only the next time the need it
  • Improved the mana pool animations
  • The dungeon’s walls are now reinforced and a bit longer to be digged by sappers than normal walls

Balancing

  • Reduced toxic golem explosion damage
  • Increased bubblegum golem explosion damage
  • Remade the necromancy hard level so it can be completed by playing the normal way as it was confusing for many players
  • Increased the slow effect duration from 5s to 8s
  • Slightly increased bone fairies attack range

Bug fixes

  • The plague doctor is now properly immune to toxic golem explosions
  • Fixed a bug causing the poison clouds damage to be dealed even when the enemy left the cloud
  • Fixed a bug preventing the final level to be finished after loading a save done when no blue cultist were alive
  • The health of the dungeon heart is now loaded properly and not reset to max health when loading a saved game
  • Tweaked the collider so it is easier to eat units
  • Fix an issue causing some sounds to be played twice when using the rally and raid spells
  • Fix many vfx not played properly when too many of them need to be played at the same time
  • Ethereal imps are now properly immune to the Goddess explosion
  • The first mandrake spell is no longer spawning 2 mandrake per enemy instead of 1
  • Fixed an issue preventing the units to eat some mandrakes spawned in the farm because they were not added in the list properly making them complain about the lack of food for no reason
  • Priest’s shield audio loop is now properly muted when the shield is disabled by the anti magic trap

What's next?


We are currently working on a bigger update that we want to release in the end of January. This new update will include 5 new levels as well as new game changer enemies.

Stay tuned and thank you for your support!

PS : Please consider writing a small review about the game. It helps us a lot!

More from Underworld Overseer

Other announcements

All events
Underworld OverseerGame update23 Jan 2026Bug fixing updateFixed a bug preventing to unlock the Keep the Gold(Hard) achievement. Fixed a bug causing some crossbow trap arrows to explode directly after being shot.Major update18 Apr 2025New World UpdateUnderworld Overseer Free Content Update! We are thrilled to announce the release of a new free update for Underworld Overseer! This massive update brings a wealth of exciting new content to keep you on your toes. Explore a New Island This update introduces an entire new island featuring 5 brand-new levels, each with its own hardcore version. Get ready to dive into fresh challenges and test your…Underworld OverseerGame update20 Jan 2025Patch note for build 264- Fixed an issue preventing the next wave to be spawned if the game was saved and quitted before the first wave. - Tweaked Necromancy hard balacing. - Units will get more happiness back when they eat or sleep or get money. - Fixed an error causing the restart level button to not be present when it should