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Aiyana›Events›Progress Update 2
Community

Progress Update 2

Aiyana · published 6 months ago

All eventsPlayers around this dateRead on Steam

Things are coming along nicely but I'm settling into the slower parts of development which is testing/balancing all these changes. To be honest I'm also second guessing myself a lot and struggling to decide what needs to be in this update now vs later.

Overall enchanting is feeling pretty solid with all its features working. Equipping armour and the new armour types is also finished.

A.I has had a bit of a pass to have some basic pathfinding so the enemies feel smarter and their spawning has been rebalanced so there are about 75% more animals in the world during the day. It turns out there was also a nasty bug preventing animals from spawning in a semi obscure circumstance if you placed your Totem near a particular corner of the starting island and it covered 0,0,0. I'm hoping that worlds feel much more consistently full of life for everyone once this is live.

Night Sky

Something about the nightsky always felt a bit off for me and I finally figured out it was due to the stars. I was using a tool that lets me manipulate the sky with a good degree of control at various times of day, which for during the day and dawn/dusk is great but at night its way of rendering stars was convoluted and frankly underwhelming.

So I've mixed its rendering with a traditional skybox and now nightskies are feeling much more dramatic.

Enchanting Bench

Since these posts are a little dry, here is the animaton for the Enchanting Bench. I'd actually made this animation Years ago for other benches so I'm glad to finally see it in there!

Roadmap

I'm still not sure when this will all go live, its a lot of tweaks that are hard to predict the end of. It will be done when it feels right rather than once X is finished.For example I'm now focused on more combat related things and I'm considering changing how stamina recovery works. One feature I've been considering is a change to cooking so that the first time you eat a meal it gives a small permanent buff to things like max health and stamina. So the question becomes, do I make this change now or leave it for a later cooking update.

More from Aiyana

Other announcements

All events
Major update31 Aug 2026Biomes & Points of InterestIts been a busy month, a little too busy. I was pushing myself hard to try and get multiplayer ready in some early form for the upcoming Survival Fest that Aiyana is a part of but I pushed too hard and needed some time off once I realised I just couldn't hit the deadline. So instead I stopped and focused on what I could get done in time, hence this update a little out of nowhere. Biome Generati…In-game event30 Jul 2026New Wood (Beta & Creative Only)Time seemed to slip away from me again but this update has some changes in it that could do with more time to confirm them so its live on the Beta branch only for now. Multiplayer is still coming along nicely but nothing new to report on it yet. Its just very slow to make progress on, especially as a solo dev. Bamboo, Ebony and Cherry Wood As usual I work on something slightly creative to give…In-game event10 Jul 2026Triangles & Snow ShapesThis one took a little longer than expected and I don't think there was any one particular reason, I just struggled to reach a stable state whilst juggling single player and multiplayer bug fixes. For example I need to compress world data before sending it for MP as players join worlds, something that should have been Extremely straightforward but it turns out off the shelf compression algorith…