🔥 Third Closed Playtest Starts Tomorrow! 🔥
Hello KernelHeads!
Tomorrow we’ll be starting our third closed playtest, and we’re excited to finally put a ton of new changes into your hands.
If you’d like to participate, you can sign up directly from the Steam store page 👍
That said, we highly recommend joining our Discord as well:
That’s where we:
• Answer questions
• Chat with the community
• Collect feedback in our dedicated forums
---
What’s New in This Playtest
- New Level added before the Seraph fight
- Relic Drops that appear over time in the map and grant passive bonuses
- 4 New Mementos, each with 5 unique effects
- Reworked Lost Souls System — now shared between players and obtainable from Stray enemies
- Coffins reworked into Purifications
More angels, more chaos, and a true test of your build - Fully reworked Gabriel & Hanniel boss fights
- Ping system for multiplayer
- Emote system for multiplayer
- Automatic input detection (keyboard / gamepad)
- Reworked dodge system
- Multiple UI reworks
- Sin Events System
As the Sin meter fills, random events will trigger across the map - Status Effects & Ailments
- End-of-level Result Screen
Featuring your stats… and a funny song by Diego.
and there’s a lot more that we probably forgot to mention.
---
Thanks again to everyone supporting the game and helping us improve it with your feedback.
We’ll see you in the playtest!
