
Hey everyone,
Here in Italy, it’s already starting to feel like autumn, even though we’re still technically in summer. I hope you're all getting some well-deserved sun, rest, and good energy, whether you're already on vacation or still waiting for one. Wishing you a great end of summer wherever you are.
Now onto the update: a new build for 03 - Hollow Descent is live on Steam, bringing new content, improved systems, and better customization options.
Here’s what’s included:
After clearing nearly every combat room, a totem-like structure now spawns and drops random loot:
Weapons
Synthralls
Passive upgrades
This new system adds more consistency and depth to exploration and combat pacing.
Dash cooldown has been shortened to allow quicker evasive movement and support a more aggressive playstyle.
The entire settings interface has been restructured into a single, simplified page. New options include:
Movement Type: Switch between World-Based or Screen-Based controls
Gamepad Vibration: Toggle On/Off
Screen Shake: Toggle On/Off
Auto-Aim for Gamepad: Off, Low, Medium, High
Keyboard Movement Rebinding: Fully remappable movement keys
A new map system has been added to help you navigate and track your progress:
Room-by-room tracking of explored areas
Points of interest are revealed upon entering rooms
A Session Stats panel displays key run information:
Time played
Rooms cleared
Enemies killed
Weapons found
Chests opened
Secret rooms discovered
Thank you for playing and supporting 03 - Hollow Descent.
More updates and improvements are coming soon.
Simy