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Quarantine Zone: The Last CheckEventsQuarantine Zone: The Last Check | Hotfix #11 | 1.0.13.1505
Game update

Quarantine Zone: The Last Check | Hotfix #11 | 1.0.13.1505

Quarantine Zone: The Last Check · published 9 Mar 2026, 11:07 UTC · build 22260105

All eventsPlayers around this dateRead on Steam

Hello, everyone!

Here's another patch for Quarantine Zone. We are trying a slightly different structure to the notes, which should improve the readability. Tell us what you think in the comments. The team is already in full-scale work for the first major update to the game, which we can't wait to show you and what we have in store for the immediate future of Quarantine Zone. In the meantime, we'll continue working on fixes for the game, albeit at a somewhat slower pace. Without further ado, the patchnotes:

Fixes:

  • Opening the Tablet immediately after using the Matioscope no longer causes a softlock

  • Opening the pause menu a few times during the first cutscene caused the playable character to become unable to move

  • On Day 8, players were able to send the first survivor to the living block before the tutorial started, which prevented further progression

  • The quarantine area cannot be cleared until the tutorial from the "Hi, doggy" bulletin board task is finished

  • The paint stains on the vandal's clothes do not appear if the flashlight is turned on prior to the playable character entering the Survivor's Block during the "Ask your mom" bulletin board task

  • The final dialogue in the quest "Hi, doggy", in certain cases, used to be unskippable

  • Text during dialogue skipping remained on the screen for too long compared to the time it takes for the character to finish speaking their line

  • Detector previously wasn’t correctly notifying players when any of the survivors possessed either drugs or weapons

  • Mathiascope-related symptoms did not appear in survivors sent to quarantine when they should have

  • The bulletin board tutorial previously incorrectly stated that there are Major and George tasks, but George's tasks are no longer included in the title

  • Dans Gaming cameo no longer spawns as early as Day 10, preventing the player from encountering symptoms that have not yet been discovered

  • Survivors no longer perform the backpack removal animation without wearing a backpack if the animation was interrupted

  • The survivor's backpacks no longer have an invisible collision wall, which used to make them bulletproof

  • Soldiers from the Security Tower are no longer standing in an A-pose

  • Getting up from the crouching position while standing on the lab's bed no longer causes the playable character to be unable to move

  • Double-clicking the generator's power button no longer turns it off without providing any indication of its status

  • "Interacting with the cart while looking at it previously caused several issues:

    • The body bag is inside -> the Player cannot exit the cart while looking at it.

    • The cart is empty -> when the Player enters the cart, exits, and re-enters while constantly looking at it, they will not be able to jump anymore."

    • Performance - Walking into the Soldier collectable in the Garage area causes significant framerate drops


Changelog:

  • Updated physics for extracted organs in the science lab

  • Optimised lighting in the quarantine

We keep an eye out for any of the information that you share with us both here on the Steam Community Forum and on our other social media, including our Discord community.

Thank you for your continued support!

More from Quarantine Zone: The Last Check

Other announcements

All events
Game update6 Aug 2026Quarantine Zone: The Last Check | Hotfix #16 | 1.1.13.2054Hello, everyone! We'are continuing our work improving stability of the game over thanks to the data provided by players participating in test branch. Patchnotes: · Fixed raytracing-related GPU crash · Updated engine's codebase, potentially fixing hair rendering and an additional fix for rendering pipeline related crashCommunity4 Aug 2026Quarantine Zone: The Last Check | GPU Open Test BranchHello, everyone! If you are one of the players who have issue running the game when the game crashes on you How to access the open test: · Right-click Quarantine Zone in your Steam Library :arrow_forward: Properties :arrow_forward: Game Versions & Betas · Enter access code: gpudebugtest · Click opt into " gpu-debug-test " branch which will prompt an update for your game This the same as 1.1.13.…Game update3 Aug 2026Quarantine Zone: The Last Check | Hotfix #15 | 1.1.13.2018Hello, everyone! Thanks to the test branches we opened over the weekend we were able to address more of the crashes, thanks to additional data provided by our players. Patchnotes: · Fixed more of AMD related GPU crashes · Fixed crash related to using FSR upscale regardless of GPU Vendor.