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OpenCAGE v0.15.1 · OpenCAGE · SteamPeaks
OpenCAGE
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Events
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OpenCAGE v0.15.1
In-game event
OpenCAGE v0.15.1
OpenCAGE
· published
7 months ago
· build
21806535
All events
Players around this date
Read on Steam
Script Editor
Added Character Asset Set Editor
Added Texture Viewer
Asset Editor
All level content is now loaded and saved to improve compatibility
Model export now exports material data including diffuse textures
Model export now includes additional vertex data
Improved previews for models
Fixed an issue where exporting as FBX discarded UV data
Allowed resizing of the window
Fixed an issue with removing model submeshes
Textures no longer append DDS to filename
Improved tree view icons
Fixed a texture import issue
Saving is now available via the File menu, rather than saving upon every edit
Updated to latest CathodeLib
More from OpenCAGE
Other announcements
All events
Major update
10 Jul 2026
OpenCAGE v0.18.0
Reworked interface to embed the level viewer · Composite browser can now have composites dragged onto the nodegraph to add a new entity · Added a new 'functions' entity browser which can be used to drag new function entities into the nodegraph · Added 'Search' window as an embeded panel · Added new options to search to allow searching within current composite · Added support for previewing mate…
Major update
7 Jun 2026
OpenCAGE v0.17.0
Added a new and improved Level Viewer , with extended two-way live-edit support! · Removed requirement to install Unity · Added preview support for various volumes (PlayerTriggerBox, etc), positions (PositionMarker, etc), and other script entities (SplinePath, LightReference, ParticleEmitterReference, etc) · Added ability to select meshes and other entity previews (LMB to select, CTRL+MMB to en…
Major update
6 May 2026
OpenCAGE v0.16.0
Script Editor · Added ability to modify model/texture flags · Added ability to export/import textures/models · Added ability to edit individual models · Added refreshed versions of all old configuration editors from the standalone tool: no more templates, much nicer UIs, and expanded support for all options, with documentation · Added new global constants editor · Added new hair and skin shadin…