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Calvin's GalleryEventsNew Status Effects, Part 1!
Major update

New Status Effects, Part 1!

Calvin's Gallery · published 5 Jan 2026, 00:46 UTC · build 21380410

All eventsPlayers around this dateRead on Steam

Elemental marks have been added to Calvin's Gallery to make combat more dynamic and more strategic. Combine different elemental attacks to inflict a wide range of status effects onto your enemies. 

Changed Status Effects:

  • Frozen: Much shorter duration, with a 25% chance to be removed from damage (was 75%).

  • Burning, scorched, and immolated: Fire items and skills are much less likely or no longer able to inflict burning, scorched, and/or immolated in the same action. These powerful stacking effects now require multiple actions to inflict. 

  • Poisoned, envenomed, and blighted: Earth and poison items and skills are much less likely or no longer able to inflict poisoned, envenomed, and/or blighted in the same action. These powerful stacking effects now require multiple actions to inflict. 

New statuses:

  • Clouded: -25% hit chance, +25% evasion, 2x chance to apply all mark effects

  • Dazzled: -25% hit chance, evasion chance, and agility

  • Light Burn: Target takes damage equal to 5% of their max HP each turn.

  • Shadow Burn: Target takes damage equal to 1% of their max HP each turn, attackers have +10% crit chance when targeting them, and darkness deals 2x damage to them.

Elemental marks:All elemental skills and items now have a chance to apply a Mark effect. Hitting a marked enemy with a different element triggers the mark, causing a wide range of effects depending on what two elements are used.


Fire

Water

Earth

Air

Ice

Electric

Light

Darkness

Fire

Blind

Sundered

Clouded

Dazzled

Burned and Dazzled

Light Burn

-25% Attack

Water

Blind

Slowed

Clouded

Frozen

Blind and Dazzled

Light burn

-25% Magic defense

Earth

Sundered

Slowed

Clouded

Chilled

Sundered and Dazzled

Light burn

-25% Defense

Air

Clouded

Clouded

Clouded

Charm

Clouded and Dazzled

Light burn

-25% Magic attack

Ice

Dazzled

Frozen

Chilled

Charm

Chilled and Dazzled

Light burn

-25% Agility

Electric

Burned and Dazzled

Blind and Dazzled

Sundered and Dazzled

Clouded and Dazzled

Chilled and Dazzled

Light burn

-25% Luck

Light

Light burn

Light burn

Light burn

Light burn

Light burn

Light burn

Shadow Burn

Darkness

-25% Attack

-25% Magic defense

-25% Defense

-25% Magic attack

-25% Agility

-25% Luck

Shadow  Burn

Small changes:

Several small QoL changes have been made, such as fixes to terrain items and missing walls. The temple has been expanded to be more fitting for a church and to better fit its appearance in the town map. A few small softlocks have been fixed, along with most several balance tweaks to items and skills.

More from Calvin's Gallery

Other announcements

All events
Calvin's GalleryGame update22 Aug 2026Act 4 questQuick patch update to add quest objectives for Act 4 along with some new dialogue with bosses in Act 2 and 4.Calvin's GalleryGame update5 Aug 2026Minor Forest and Tower FixesFixed a bug that let you walk through trees in the forest. Fixed a bug keeping a door from opening in the desert tower.Calvin's GalleryGame update8 Jul 2026Decrepit Pyramid Overhaul!Throwing daggers and similar skills no longer has a TP cost. · Bug with the punching bag/scarecrow has been fixed. · The travelling salesman in town has been tweaked and will get new inventory soon. · Wandering Fae loot has been buffed · The decrepit pyramid has been completely overhauled and expanded with 3 new areas