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NetherWorld Digital Artbook›Events›Winter Sale Presents: Biggest update ever + 20% OFF!!!
Sale

Winter Sale Presents: Biggest update ever + 20% OFF!!!

NetherWorld Digital Artbook · published 9 months ago

All eventsPlayers around this dateRead on Steam

Hey NetherHO-HO-HOlics!

Since the release, we’ve been working non-stop to fix any new critical bug you pointed out through NetherWorld’s Steam Discussion Forum, social media, mail or Discord Community (thank you!!). As you probably saw, the game has been updated several times with these minor fixes, but we wanted to do something else:

1) Winter Sale!

It seems you’ve been a good kid, so why not enjoying more game content for less? From now until January 5th 2026,

NetherWorld is 20% off!

2) Update 3.16.4

Just a discount? NAH! Here’s everything we’ve included in our biggest update so far:

  • Expanded text effects system

    We've added (and created from scratch) TONS of new texts effects to highlight the emotions or just make the scene funnier (hope so).

    Also, we've colored some NPC and item name mentions we missed in the launch version.

  • Minor localization and bug corrections

    We've focused on the Catalan localization, which had several errors displaying the correct dialogues during the second half of the game.

  • Tick Joe minigame optimization

  • Player movement improvements

    We fixed a little controller bug where Medoo's movement animation was reproduced before he started to move.

  • SFX adjustments

    244 cinematics and a semi-open world always gives us the chance to improve the experience through the sfx, especially lowering the volume of some of them.

!! For those who are as nosy as Miss Garple, at the end of this update we’ll write AAALL (or most of) the noticeable changes made between Launch version (3.15.3) and 3.16.4.

3) Remember, remember

Forget the 5th of November, just remember that NOW you can play NetherWorld digitally with -20% discount here on Steam and on Nintendo Switch, but also its physical edition (game manual included) HERE!

Steam reviews are strongly welcome too!

Aaaaand that's it for now!

Hope you enjoy this weird adventure at its best (and cheapest!!), and please let us know your impressions if you play it!

As always, thanks so much for your support,

Hungry Pixel team

4) NOSY BONUS: Previous game updates

4.1) Technical stuff:

  • By Unity request, we updated the engine version to solve the security vulnerability that affected games and applications built on Unity versions 2017.1 and later.

  • We fixed a compatibility problem with Intel graphics that made the game impossible to play in especific handheld consoles.

4.2) Design & Accessibility stuff:

  • Controller aiming improvement.

  • Controller throwing improvement.

  • Game economy balancing.

  • We broadened the Accessible QTE Mode to Duel minigames too.

 

4.3) SFX stuff:

  • Lots of weird situations now sound weird as intended, but not due to sound bugs.

    (e.g. Pinksburg Church's mysterious prisoner, Freddie's bed, orgy, E18 explosion, flamethrower)

  • Cubick Party general sfx were adjusted to improve experience.

  • Deumanville's bar door now has a sfx!

4.4) Fights stuff:

  • We fixed an unfrequent but major bug during Saloon's fight.

  • Bird vacuum submachine was nerfed.

  • Some spoiler boss fights were balanced and optimized.

  • The player could die twice during Angry Tree fight. Not anymore (we think dying once is enough).

 

4.5) Minigames stuff:

  • Duel minigames were adjusted visually so the opponent bullets actually hit you.

  • Optional drinking minigames were fixed so the player didn't get stuck in a "Repeat the tournament until you win" loop anymore.

4.6) Cinematics / Dialogues / Other stuff:

  • Blocking bug during "Get Cubick's magic dust" main quest was fixed.

  • Two missing dialogues with White Wormbishop were added.

  • Bugs related to some tutorials which didn't show up in certain situations were fixed.

  • Wild Mordisco's cinematic entrance was polished.

  • Bug where Mayo didn't move after her cinematic introduction was fixed.

  • Wild Mordisco's rocks don't float anymore.

  • Gregg's final cinematic was fixed.

  • Old pervert Gus' bug made him freeze during a cinematic, stopping him from keep sniffing his dirty panties. Unfortunately, the bug was fixed.

  • Cubick's hat item description bug was fixed.

  • Dogstar bite launch parabola was improved.

  • Some drinks weren't accessible at the new Deumanville bar (they're now).

  • Deumanville's right scenario border dialogues were fixed so certain event is consistent with what actually happens in the story.

  • Added Medoo's standing up animation during E1 cinematic.

Still reading this? Holy shit, thank you! Hope you play the game too! :D

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Community2 Jul 2026Beyond NetherWorld: Our next game! (if we get funding)Hey, Netherholics! Blah-blah-blah let’s go to the point: 1) New Game Announcement After a pitch party at the studio and several months working on it secretly, we can finally show you stuff (all WIP). Ladies and gentlemen, here's what we want our next game to be: 1.1) What’s LIMBFALL ? Limbfall is a pixel art action-platformer roguevania where, as a sealed soul, you’ll have to attach and remove…Sale26 Jun 2026NetherWorld is 30% off nowNetherWorld is now available with 30% off for a limited time. Step into a bizarre and twisted world in a narrative adventure packed with dark humor, absurd situations and unforgettable characters. Explore, talk, survive and uncover the secrets hidden beneath the chaos.Sale19 Mar 2026Spring Sale is in the air… WITH 20% OFF!Hey, Netherholics! Today’s update is as tiny as the price you’ll be able to get NetherWorld and its bundle (game+OST+artbook): Sprint this Spring sale and enjoy your surreal jellyfish marriage crisis now! (You can also recommend it to your friends, nosy neighbor, partner, pet or the dead body you hide in the fridge.) GAME ALONE: "ALL IN ONE!" BUNDLE: As always, thanks so much for your support a…