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Deadzone: Rogue›Events›More Fixes Based on Today's Feedback
Game update

More Fixes Based on Today's Feedback

Deadzone: Rogue · published 13 months ago

All eventsPlayers around this dateRead on Steam

Patch Notes: Version 1.0.0.8

Synergies


- Added Alien Hand to Deadman's Frenzy Recipe
- Added SFX to the Barrel Chested Synergy

Super Items


- Blood Vial will now remove all stacks if the player dies.

Weapons


- Pulse Shotgun: Damage raised from 15 damage per pellet to 17 damage per pellet. Damage falloff raised from 50% to 65%
- Energy SMG: Damage falloff raised from 50% to 65%

Voice Chat


- Added a voice chat activity to the HUD

Settings


- Added gamepad deadzone settings
- Gamepad aim acceleration setting increments by 0.05 (instead of the previous 0.25)
- Lowered aim acceleration setting's floor to 0.05 from 0.25
- Lowered default music volume to 60%

Localization


- Improved Chinese localization for some of Dr. Victor's lines

Fixes


- Fixed an issue where joining co-op players could not send messages through text chat
- Fixed an issue where players could not pick up items after removing a leech
- Fixed some geometry where equipment could fall through and become un-interactable
- Fixed an issue where the HUD notification for newly found data logs was not playing
- Fixed "Kills" text in end of game sequence not being localized
- Fixed an issue where the quit game dialog's "run progress will be lost" warning would not show during a run, and would show improperly while on the starting ship

Thanks everyone for the help with discovering these bugs and your feedback, keep it coming and enjoy!

- Prophecy Team

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