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Deadly CryptidsEventsRelease 1.2.0 - Implemented feedback
Community

Release 1.2.0 - Implemented feedback

Deadly Cryptids · published 16 Apr 2018, 21:54 UTC

All eventsPlayers around this dateRead on Steam

A new version is available for download!

First a thank you to all the gamers that posted feedback!

Implemented feedback is:
'Weapon Handling'

  • realism: re-enabled weapon recoil on all weapons
  • usability: Magazine location now positioned left and right (instead center)
  • usability: Beretta now has LEFT part of the 'Action' button to release the slider and RIGHT part of the button to release the magazine
  • realism: Beretta & SCAR can now always shoot when there is a bullet in the chamber, even without a magazine inserted
  • usability: Magazines are now always visible at the belt
  • usability: Shotgun stops spawning a new round when the shotgun is full. You will need this feature when to stop in fast pased reloading!
  • realism: double handed weapons now have force feedback in both hands


'Adrenaline shot - slow motion'

  • fun factor: slow-motion is now faster. From previous value of 10% to 15% of normal speed
  • bug fix: in slow-motion, the slider was back and player was shooting bullets (visually not ok)


'Dialogues'

  • Improved some dialogues

Your feedback is valuable and will help me to improve the game.
Remember: if your heart is not racing after a couple of scenes, you need to increase the difficulty ;-)

Spread the word...

Greetings,
Timothy

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