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Deadly CryptidsEventsRelease 1.3.2 - Improvements to Shooting Range
Community

Release 1.3.2 - Improvements to Shooting Range

Deadly Cryptids · published 2 May 2018, 06:03 UTC

All eventsPlayers around this dateRead on Steam

Release 1.3.2 is available now and includes improvements to Shooting Range and Reload Tricks.

  • Reload tricks - fun: dual wielding reload tricks now possible. Dual wield Berettas, throw magazines in the air using 'Trigger Release' and catch them with the weapons to reload them. Not realistic but surprisingly fun.
  • Shooting Range - usability: Prevent going to the next shooting lane when doing reload tricks. Player needs to holster all weapons now in order to walk to next lane.
  • Shooting Range - fun: the targets now get damaged when grenades and Molotov Cocktails are thrown
  • Shooting Range - realism: Exploding grenades now leave a black mark behind
  • Shooting Range - usability: The table on the MiniGun lane is now lowered
  • Shooting Range - visual: the reload menu weapons are now positioned on the table
  • Shooting Range - visual: the posters on the wall are changed to TV screens


Deadly Cryptids has already matured a lot thanks to user feedback. Let me know if you want me to code something for you.
More features and improvements will be released...

Thanks for playing the game.

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