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Update #4 is live!

Verde Station · published

Update #4 is live on Steam!

You know the routine, be sure to restart Steam if you don't see it. It should be under 100MB. If you're not sure, just look at the bottom line of the main menu, it has Update #4 listed.

*Consider everything below this to include possible spoilers*

I added lots of improvements and changes in this update. Some minor, some major. Full change list below and here's more info on a few of the bigger ones:

Crouch! I had always planned to add this, just hadn't gotten around to it. Enjoy your new view.

Greenhouse bay doors can be opened. I don't want to spoil it for you but if you've already played through the game once you can probably figure out how to do it.

Achievement framework. You might have noticed some weird Achievements listed for the game the other day. They are all placeholder for now. You can't unlock them yet so don't bother trying. A set of full achievements will either be in a future update or the final release.

Disk framework. I've added a system in the lounge where you can load a disk into the terminal. Each will contain different content, mostly user generated short stories or text based games. See this thread if you'd like to contribute something. There is one placeholder disk in the game now. Many more will be added as I get submissions and add my own.

Update Log:
*Definite spoilers! Don't read if you haven't played the game*

  • Added: Crouch!
  • Added: Functionality to greenhouse bay doors.
  • Added: Two new Resident Views.
  • Added: Interactive valve in kitchen.
  • Added: Save system for Tree Murder/Savior System.
  • Added: Save system for broken screens.
  • Added: Confirmation before quiting game.
  • Added: Ability to drink from bottles after microwaving.
  • Added: Achievements framework (no real achievments in yet).
  • Added: Disk framework (one disk in game, many more soon)
  • Added: Error for bedroom picture frame on return.
  • Added: Additional lights to Food Storage area.
  • Added: More accents/grunge for D365.
  • Fixed: A few items that would break the interaction system.
  • Fixed: Bathroom faucet could be triggered while already running.
  • Fixed: Broken glass inside trash bin double sized.
  • Fixed: Footsteps getting stuck on/off.
  • Fixed: Muted audio on first open.
  • Fixed: Most audio should now pause when the game is paused. (the station hum keeps going on purpose)
  • Fixed: Issue where you could get into the greenhouse when you shouldn't have been able to.
  • Changed: Cabinet labels/symbols.
  • Changed: Command for player info and Jeff messages.
  • Changed: Some text on Jeff messages. Keep Clear.
  • Changed: Location of Command for player info.
  • Changed: Calibration flash in greenhouse ends with different view.
  • Changed: Ceiling texture in Food Storage area.

That's it. Let me know if you have any problems, questions, or suggestions!

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