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Retro Rewind - Video Store Simulator›Events›Minor Patch CL 1994
Game update

Minor Patch CL 1994

Retro Rewind - Video Store Simulator · published 6 months ago

All eventsPlayers around this dateRead on Steam

Minor Patch CL 1974 & 1994Balancing

  • Balance sick and raise to increase each day instead of having a flat % chance

  • Increased maximum CV generated per day from 3 to 4

Improvement

  • Add more strings states to the catalog repair counter text (Repair it, Completed)

  • Add color and icon in the ESC menu to prevent accidental clicks.

  • Move several louds sounds into Phonophobia sound class (plane, helicopter, emergency siren)

  • Improve stability of AI task

  • Added a preview in the menu context showing the resell value of objects (e.g., Movie Shelf, Sell Product ($35))


Translation

  • Fix calendar textures in Spanish (ES).

  • Loc: Fix broken string in the catalogue.

  • Add more localization on Italian (74% done)


Fix issues

  • Fixed AI stopping working when they wanted to take a pause, but had both no-bathroom and no-sleep skills

  • Fixed New release T_bkg_Com_01 texture hand orientation

  • Fixed slush machine - The paper cup do not move anymore to flavor pumps while been dragging down, but not totally in the hand of the player

  • Fixed you cannot prevent anymore the trigger to spawn correctly on quest Go to black market if the player close the back door to fast

  • Fixed UI icons on new day where always tint orange

  • Remove the invisible extra Winter 24th Holiday event

  • Fixed Player cannot teleport anymore the staff at the checkout when they were not using it

  • Fixed collision size of the display mesh

  • Temporarily disabled Convolution bloom causing bad performance on ultra wide monitor

  • Fixed selling price still visible when the clearance bin was moved

  • Fixed a late fee request string that was wrongly typed

  • Fix back alley issue where movies was getting stuck and cannot be pickup.

  • Add a system to check if staff spawns are corrupt, deleting them if necessary.

  • Make shelves more robust in code when moved to avoid floating movies.

  • Hide unused progression bar on Task list.

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