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Heroic Aegisio: OriginsEventsChangelog - New Version
In-game event

Changelog - New Version

Heroic Aegisio: Origins · published 2 Dec 2025, 16:27 UTC · build 21024455

All eventsPlayers around this dateRead on Steam

🎃 Event: Pharaoh’s Halloween

  • Event ended.

  • Removed event activities: Pharaoh’s Halloween personal mission, Team Pumpskin Hunt.

  • Extended Pyramid Shop duration by 2 days. After that, all Pyramids will be converted into Soul Gems.


🛠️ Bug Fixes

  • Fixed disconnection issue when playing in SOLO mode.

  • Fixed debuff effects not being removed from dead monsters.


⚙️ System Updates

  • The Realm Sigil reward now includes an option that increases the appearance rate of Arcanis Driftlands by 5%.

  • The Realm Sigil reward will disappear before Treasure II wave begins.

  • Debuff durations no longer refresh when the same debuff is applied to enemies.

    • Old: If an enemy is under a debuff, reapplying the same debuff would refresh its duration.

    • New: If an enemy is under a debuff, it cannot receive the same debuff again until the current one expires.

  • Added new in-game activity Team Masonry Upgrade (based on Team Pumpkin Hunt event):

    • Required Masonry Upgrade = (Number of players × 15) + 9.

    • Masonry Upgrade appears randomly in each Masonry Key.

    • Appearance rates at each Masonry Key: 30% / 20% / 10%, and lumber cost of the keys increases by 40% / 30% / 20%.

    • Reward: 10 Soul Gems (reward may vary depending on in-game events).

  • Adjusted several effects and scaled effect sizes based on target size.

  • Add hotkey F1 to slow down the match speed, F2 to speed up the match in Solo mode.

  • Increased Strategist Points rewards at difficulty Extreme II from 10 → 12.

  • Increased Strategist Points rewards at difficulty Extreme III from 12 → 16.

  • Adjusted distribution of Strategist Points in matches:

    • Lose: −50% Strategist Points.

    • Win: +50% Strategist Points.

    • Kill Boss appearing in own Playground: +50% Strategist Points.

    • Kill Boss appearing in another player’s Playground: +5 Soul Gems (temporary).


📦 General Updates

  • Display additional skill information (cooldown, mana cost, target) for Towers.

  • Add Items category, showing item information.

  • Mouse Pointer settings are now saved.

  • Add Group Focused Attack: switch the group between Dispersed / Focused modes.

  • Add Group Auto Skill Activation: enable/disable the group’s automatic skill usage.

  • Decrease Pharaoh appearance rate from 25% to 15%.

  • Decrease hit chance of Realm Gem from
    10%/20%/30%/40%/50% → 7%/14%/21%/28%/35%.

  • Increase attack damage of Realm Gem from
    10/20/30/40/50 → 15/30/45/60/75.

  • Increase mana capacity of Realm Gem from
    60/120/180/240/300 → 80/160/240/320/400.

  • Increase stun/silence resistance of Realm Gem from
    3%/6%/9%/12%/15% → 4%/8%/12%/16%/20%.


👹 Enemy Updates

  • Reduced armor by 5 for the challenges Plague Treant and King Cobra.

  • Adjusted abilities of the Black Dragon challenge:

    • Ability “Dragon's Intimidation”: Reduces the attack power of all nearby towers and summoned/illusion units by 45% (Radius: 1050).

    • Ability “Dragon's Celerity”: Increases the movement speed of all nearby monsters by 45% (Radius: 1200) (Excludes the caster).

    • Ability “Dragon's Shield”: Increases the armor of all nearby monsters by 45% (Radius: 900) (Excludes the caster).


🏰 Tower Updates

  • Ashen Naginata: At level 5, selling the tower grants 1 Crimson Odachi Statue and 1 unique [broken] item of Crimson Odachi.

  • Artillery: Adjusted passive ability:

    • Old: 35%/45%/55% chance to stun enemies for 0.4s/0.8s/1.2s.

    • New: 30%/40%/50% chance to stun enemies for 0.8s/1.6s/2.4s, and basic attack damage becomes magic damage.

  • Mithril King: Passive ability adjusted:
    Bonus damage dealt to enemies affected by stun / root / freeze is multiplied based on the number of stun / root / freeze effects currently applied to the target.

  • Lord Slayer: Passive ability Bloodlust Rage adjusted:

    • Has a 15% chance to trigger Bloodlust Rage, increasing Strength by 6% and Attack Speed by 10%, but reducing Accuracy by 5% for 12 seconds.

    • Bloodlust Rage can stack up to 8 stages.
      Upgrade rates from stage 0 to 8: 100% / 87.5% / 75% / 62.5% / 50% / 37.5% / 25% / 12.5%

    • If the upgrade fails, the duration of Bloodlust Rage is increased by 4 seconds.


🛡️ Equipment Update

  • Stoneforge Hammer:

    • Removed feature: reduces the cost of Construction Keys by 20%.

    • Added feature: increases the appearance rate of Construction Upgrade by 50%.

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