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Full Court Heroes›Events›Update notes for 0.7.4 (May 31, 2025)
Game update

Update notes for 0.7.4 (May 31, 2025)

Full Court Heroes · published 15 months ago · build 18688479

All eventsPlayers around this dateRead on Steam

0.7.4
Bugs fixed

  • 5-second inbounds violations not working
  • 8-second backcourt violations not working
  • Over and back violations not working
  • Shot clock is not getting reset correctly on rebounds
  • Substitutions in the game can be selected but do not work
  • Sometimes, the team that just made a basket would retain possession and inbound the ball
  • Game would soft-lock if it ended regulation in a tie. Jump ball would not start.


New Features:

  • Added the ability to toggle V-sync on and off
  • Worked on tuning shooting difficulty - making it harder to hit very long 3-pt shots especially


Still in Progress:

  • Getting foul sensitivity correct. Currently not calling fouls.
  • There are a couple of situations where no players pick up the ball. (Typically after a blocked shot or deflected pass). Fixed some but still saw at least one scenario where the bug is still present.
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Other announcements

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Full Court HeroesGame update22 Jun 2025Patch 0.7.7Stability improvementsFull Court HeroesGame update13 Jun 2025Update 0.7.6Mostly still stability improvements and improved tools to help with debugging Bug fixes · Game state does not get set correctly after steals or occasionally other changes of possession · Code was added to protect against possible causes of crashes · Pump-faking a shot and then dribbling would often result in a double-dribble call, even if it was the first time the player had dribbled Features ·…Full Court HeroesGame update4 Jun 2025Update notes for Patch 0.7.5Patch 0.7.5 Bug fixes · Traveling/up&down not being called in the game · Double-dribble violation not being called · Animation on a made basket not displaying correctly · Sometimes an over-and-back/backcourt violation was being improperly called · The game soft-locks sometimes after an inbounds pass is deflected or not caught. · The game will crash if pressing Enter/Accept button (A on XInput)…