
We’ve received feedback that movement feels too slow and that the fixed vertical camera angle is inconvenient.
So, here are some changes:
Increased the movement speed of the main character and enemies.
Added some vertical rotation to the camera.
Increased the field of view for the train cameras.
Increased hoverboard equip speed and rotation speed.
Reduced fog intensity for better visibility.
If you have any additional feedback about the current character controls and camera, we would be happy to read it!