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ImmortumEventsA thousand thank you, and 1 sorry 🙏
Community

A thousand thank you, and 1 sorry 🙏

Immortum · published 30 Jan 2026, 11:22 UTC

All eventsPlayers around this dateRead on Steam

TLDR: Immortum will be released in Q2 instead of Q1 2026.

Immortum is coming along very nicely, and the last levels are my favorites of the entire game, closing everything nicely together. Here is a small teaser:

It was promised to be released in Q1 2026, and it is possible, but it requires me to rush Immortum, and as a result, it will not be true to its original vision. The story has many twists and turns, and with that, I am adding more story elements and text. For those who don’t like reading in games, that’s fine as well. There is a lot to see and experience in Immortum. I am certain that everybody, with their different game styles, will love Immortum.

With over a thousand of you wishlisting Immortum I want to say thank you from the bottom of my heart. It is incredible that I can share my vision and story with you.

And with that said, with more text, the game requires translations, achievements (buckle up because there are plenty of achievements planned!), and lastly beta testing.

This is why Immortum will be released in Q2 2026.

Thank you again for all your support!

If you wish to test Immortum, don’t hesitate to reach out to [email protected]. My budget is very limited, so all I can offer, for good testers, is a place in the game’s credits.

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Community20 Jun 2026Achievement Unlocked: Multiple EndingsTLDR: Immortum now has achievements and multiple endings! And thank you for 1300 wishlists! Immortum is all about driving you mad, and what is a better experience for that other than multiple endings? I have been mentioning it briefly here and there, but now it is official. Immortum now has 4 endings . There are some other endings you can get for achievements, but 4 are official endings. Achiev…Community26 Apr 2026New Demo, New Description, 100% FocusDirection In the previous announcements I declared that Immortum will have no combat. Although it might be sad for some, it means that the story will benefit greatly. Therefore, I updated Steam description to show that Immortum is focused on the narrative approach while still providing engaging puzzles and interesting enemies. You can also check the longer description for a more detailed overvi…Community15 Nov 2025The worst design mistake is finally fixed! I hope 🙈When it comes to designing games you think you might know everything, but players are unpredictable. But players are not the issue. The issue is always a design mistake - because I designed it poorly, players couldn't understand what to do next. Somewhere around the beginning of Immortum, on the spaceship itself, there is a door leading to a classic psychological mindfuck. You can escape this c…