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Paper Towel Royale DemoEventsv0.2.2 - Game Modes!
In-game event

v0.2.2 - Game Modes!

Paper Towel Royale Demo · published 4 Jan 2026, 01:10 UTC · build 21374397

All eventsPlayers around this dateRead on Steam

What's New?

"Showdown" & "Last Towel Standing" Game Modes

These are round-based modes, meaning that respawning is disabled, and the level changes after each round til' the target score is reached.

Featuring the "storm" effect

Tower Control Improvements

- Added checkpoints to make matches more interesting

- Added the ability to come-back even after the time has expired

- Added more sound effects

Changes

- Added supply dropping indicator

- You now lose your spawn invincibility when you shoot

- Improved invincibility effect a bit

- Darkened and blurred jungle background further & made jungle grass tile lighter

Fixes

- Fixed not being able to roll when picking up an item in the middle of a burst attack

- Fixed where you couldn't rebind the drop item keybind

- Fixed player panel ui not positioning teams on the correct sides at times

- Fixed some ui sizing issues with other languages

- Fixed where falling off the map would kill you instantly

- Fixed where cosmetic item damage stat wasn't being tracked correctly

More from Paper Towel Royale Demo

Other announcements

All events
Game update26 Aug 2026v1.2.5 - Critter Control ImprovementsMade sure the cosmetic wheels aren't rigged · Added the version number and date to the Critter Control game summary · Made enemies not collide with their corpses · Rename PvE to Critter ControlIn-game event22 Aug 2026v1.2.4 - New Enemy, FixesPvE Mode New Enemy! - Enemies can now be shielded - Enemies now progressively get introduced by waves - You now gain experience for playing PvE - Renamed Co-op to PvE Items Boomerang: · No longer damages teammates Tweaks: - Players now have one invincibility frame on damage Fixes: - Fixed where tombstone would spawn even when you had no teammates - Fixed enemies getting stuck - Fixed where you…In-game event3 Jul 2026v1.2.3 - Co-op Enemy ImprovementsCo-op Mode: - Co-op waves enemies per wave multiplier 1.25x to 1.3x - Kill messages for bat and frog - Enemies now have carcasses - Bat now rotates upright - Added slight input delay for coop summary ui popup - Sounds: · Frog croak · Bat flap · Frog hurt · Frog die · Bat hurt · Bat die Items Rock: - No longer friendly fire Guns Gumshot: - Reload time decreased from 1.9s to 1.25s Other - Added t…