These are round-based modes, meaning that respawning is disabled, and the level changes after each round til' the target score is reached.
Featuring the "storm" effect
- Added checkpoints to make matches more interesting
- Added the ability to come-back even after the time has expired
- Added more sound effects
- Added supply dropping indicator
- You now lose your spawn invincibility when you shoot
- Improved invincibility effect a bit
- Darkened and blurred jungle background further & made jungle grass tile lighter
- Fixed not being able to roll when picking up an item in the middle of a burst attack
- Fixed where you couldn't rebind the drop item keybind
- Fixed player panel ui not positioning teams on the correct sides at times
- Fixed some ui sizing issues with other languages
- Fixed where falling off the map would kill you instantly
- Fixed where cosmetic item damage stat wasn't being tracked correctly