
Hey!
In preparation for the full game release in Q1 2026, the demo has been updated.
Changed the following things:
Most projectiles are now slower, enemy movement speed and patterns have been tweaked as well
Enemy spellcasting and dice-rolling systems had a small rework to fix some bugs and problems with casting times
General UI improvements
Added in-game screenshot tool that allows to capture:
Native resolution screenshot
2x Upscaled screenshot
Layered PNG screenshot inclduing version with no GUI and just the foreground characters
Fixed a ton of various bugs in a lot of different game systems
Added enemy & boss compendium
Reworked Training Grounds/tutorial level map
Tweaks to gamepad sensitivity and general handling, mostly in UI
Added more spells and dice
Tweaks to map visuals
Fixes to default settings values (including fullscreen and resolution options not being applied properly on first game launch)
General overhaul of save files system, should be safer, more consistent and easier to read in case they need to be opened
General balancing tweaks
Fix to a bug that caused double dice reload in specific cases
Get ready for the full release in Q1 2026. Game is almost ready ^^