Hi everyone! This is SyntaxFossil and PixelRoseBud!
Graytail will be participating in 2025 PlayX4! Visitors will be the first to try out our new areas and puzzles we've been working on. We'll refine these puzzles based on your feedback at PlayX4 before adding them to future demo builds.
You can check out Graytail at two locations during the event:
We'll be there from May 22nd to 25th. Come by and give the game a try!

We've enhanced the game's atmosphere for better immersion. You'll now see drifting cloud shadows on the beach and gentle leaf shadows moving through the forest.

Based on your feedback about combat, we've implemented two new features:


We've also improved the enemy AI so multiple enemies will surround the player instead of just following in a line. Plus, once enemies begin an attack, your hits won't interrupt them anymore - so be strategic!
We've added a lighthouse between the island's beach and village. Beneath it lies an underground cave featuring an engaging combat tutorial and glimpses into the game's lore.

After PlayX4, we plan to release an updated demo in June incorporating your feedback. We're adding early-game content that might change some of the later sections, so if you haven't played the demo yet, definitely check it out after the update!

Adding us to your wishlist and following our progress really helps us as indie developers. Thanks for supporting our team and stay tuned for more development updates!