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Villagers and HeroesEventsPatch 5.40 "SugarSweet & New Frontier Zones" Patch Notes
In-game event

Patch 5.40 "SugarSweet & New Frontier Zones" Patch Notes

Villagers and Heroes · published 4 Feb 2025, 11:46 UTC

All eventsPlayers around this dateRead on Steam

Patch Notes 5.40.5

General

  • Sugarsweet Summithas replaced Grinchta’s Lair
  • New: Marrowfang Weapon Pack (Available in Item Shop and Event Zone)
  • New Mounts: Raptors!
  • Scarlet Raptor (Available in Item Shop and Event Zone)
  • Evergreen Raptor (Item Shop)
  • Cerulean Raptor (Item Shop)
  • Lilac Raptor (Item Shop - Exclusives)

Improvements

  • Frontiers
  • Blighted Bastille is now a Frontier Zone
  • Shadow's Den is now a Frontier Zone
  • Villar Summit is now a Frontier Zone
  • The Shadowed Future is now a Frontier Zone
  • Added new Bandit's Retreat Frontier zone
  • Bounties within each Frontier zone will drop a specific currency which can be spent at faction vendor for cosmetics
  • Updated world map with the new Frontier Zones
  • All Frontier Zones now have zone maps
  • Modified Forgotten Quarry map to reduce backtracking
  • Rebalanced Frontier mobs
  • Disabled mounts in Frontiers
  • Added Watchful Eye debuff to Frontiers which reduces sneak power
  • Elder Changes
  • Lady's Fate, Gutgor, Elk's Shadow, Droktor, Villarius, Valupsa and the level 80 Bandit Lords have been scaled and moved to Frontier zones
  • The level 75 Elders have been scaled
  • The level 85 Elders have been scaled
  • Elders who remain as standalone bosses have been converted to solo'able Venerable bounties
  • The Hero's Journey questline has been refactored to introduce players to their first Frontier
  • Existing Elder Crests, Insignias, Ethers and Essences have been converted into a new leveless Elder Fragment
  • Turnapin Cache now rewards Elder Fragments instead of level 85 Crest, Insignia, Ether and Essence
  • Saphira’s Boon quest now rewards Elder Fragments instead of level 90 Crest, Insignia, Ether and Essence
  • Level 95 Elder Chests now reward Elder Fragments instead of level 95 Crest, Insignia, Ether and Essence
  • Scaled Elders will drop elder fragments which can be restored by Arcron in Ardent Castle into Fabled Armaments
  • Elder Restoration Achievements will now reward players based on the number of Restorations completed
  • Fabled Gear
  • Earthquake, Tidal Wave, Flaming Meteor, Bitter Chill, Mass Absorb Shield, Corrupting Plague, Ferocity of the Wolverine, Concussion Shot, Titanic Power and Dragon Strike have been moved to Fabled Weapons
  • Note: These spells can still be gnogmented onto other weapons
  • Note: Dropped fabled weapons will also have these spells attached
  • Venom of the Serpent, Judgment, Unbreakable Will, Twister and Arcane Alacrity now drop from dropped weapons level 60 and above
  • Reduced Fabled Gear drop rate from 10% to 5%
  • Rune Updates
  • Dropped spell runes and passive runes will now have a rarity bump matching the rarity of the equipment item they came attached to
  • Updated the tooltip for runes to display their rarity as a subtitle. Note, not all existing runes will conform to the new tooltip!
  • Pre-Crux Runes: Runes crafted prior to Crux will continue to display as they currently do - meaning, no change in their display
  • Post-Crux Runes: Runes crafted post Crux should automatically adjust to the new display. Meaning, the rune's level should be equal to the original item level the rune came attached to, and a rarity subtitle should be present
  • New Runes: Any newly crafted runes prior to the upcoming update should automatically use the new display as well.
  • Gulch boss changes:
  • Gulch boss damage will no longer scale with player count.
  • Gulch boss health is increased by 2x.
  • Gulch bosses now always have the affixes "Arcane Enchanted", and "Steeled".
  • Myko Changes
  • Spore Barrage damage is decreased by 40%.
  • Reduced the damage scaling for Mycelium Network for Myko.
  • Kaal Changes
  • Whirlpool damage is decreased by 43%
  • Permafrost health reduced by 50%.
  • Reduced the number of fairies that Kaal spawns.
  • Baun Changes
  • Apocalypse damage is decreased by 30%
  • The teleport effect in the Gulch will now have an 8 second delay before activating.
  • Raid Playbalancing
  • At Heroic 50 and above, all raid rewards will be of rarity "Epic" or better. We added a small increase of a Celestial reward in Heroic Raids.
  • We fixed a bug in which dungeoneering was providing a little extra benefit. This fix will make raids slightly more challenging, however at the same time:
  • We made Heroic Raids easier. Monster health and damage grow more slowly in Heroic raids.
  • Dungeoneering growth was too fast, so we slowed it down a bit at the very high levels.Overall, we think that this Raid Playbalancing will make Bronze, Silver, Gold, and Platinum a bit more difficult, but it will make Heroic Raids easier. We think players will be able to climb to higher Heroic Tiers now.
  • Auto-walking off the edge in Thames room in the Catacombs will be initially stopped unless WASD/joystick is used.
  • Teleporting in the Catacomb will now give 4 seconds of invulnerability during the stage, "A Hero's Tomb".
  • Traven Changes
  • Medallions of Triumph, Medallions of Supremacy and Medallions of Conquest have all been converted to Medallions of Courage
  • Medallions no longer drop from unscaled bounties in Traven
  • Medallions of Courage can be obtained from Frontiers residing in the Traven Realm
  • Courage, Triumph, Conquest and Supremacy vendors have been consolidated into a single vendor
  • Traven zones no longer require keys to enter
  • Traven keys and master keys have been removed from the game
  • The Traven Master Keystone quest has been removed from the game
  • Updated the icon of Medallion of Courage
  • Pyrron Changes
  • Obsidian, Malachite and Carnelian Medallions have all been converted to Pyrrite Medallions
  • Medallions no longer drop from unscaled bounties in Pyrron
  • Pyrrite Medallions can be obtained from Frontiers residing in the Pyrron Realm
  • Pyrrite, Obsidian, Malachite and Carnelian vendors have been consolidated into a single vendor
  • Pyrron zones that required vendor-bought keys no longer require keys to enter
  • Note: Pyrron zones that required quest rewarded keys will still require those keys
  • Vendor-bought Pyrron keys have been removed from the game
  • Note: Pyrron Master key has not been removed
  • Blighted Bastille no longer requires a key to enter
  • Keppel Cavern Key is now obtained by completing Eyes on the Prize quest
  • Pyrron master key is now acquired via the quest "Pyrron Mastery" in Sapphira's Lament
  • Entering the Arcane Rift of Pyrron no longer requires a key
  • Arcane Rift of Pyrron bosses will now give credit to players level 70 and above
  • Pinbone now rewards players with Pyrrite medallions instead of Obsidian Medallions
  • Malvolio now rewards players with Pyrrite Medallions instead of Carnelian Medallions
  • Blighted Isles
  • Reduced Lysander's Recovery from 3 days to 1 day
  • Reduced Blighted Isles inner island key cost from 150 to 100
  • Reduced Blighted Isles outer island key cost from 950 to 600
  • Increased odds of 'Real' map piece in Assembling Theobald's Map quest in blighted isles
  • Reduced wait time for The Making of a Key quest in Blighted Isles from 7 days to 3 days
  • Increased drop rate for the Tale of Two Sisters chapters in Blighted Isles
  • Reduced waiting time between checking on the Tree of Cinder in Ash White
  • Reduced waiting time between checking on the Apple of Cinder in Cinder Strand
  • Added new icons for Cadent and Rhythmic drams.
  • Improved lighting in Maldwyn's tomb
  • Reduced the number of Cruxian Centipedes required for the quest, "Bustling For Bridges" from 5 to 2.
  • Added Cruxian Centipedes as a drop in the Northwest Crux.
  • Updated the Ghost of Mallok model.
  • Altruist Seals are no longer rewarded by daily quests
  • Reduced the number Lavenmeer Thread required for the quest, "Operation Disaster Relief" from 50 to 5.
  • Updated the text of "Trader's Idol" to inform that it can be removed from inventory by speaking to Plente.
  • Moved Dunlap’s quest - Feeding Leafwads - from Shadow’s Den to Oak Valley
  • Reduced duration of Ch'ithel's Nova Bomb freeze from 12s to 7s
  • Villarian Pestle now drops from Dreadlocke in Shiverspine
  • Reduced Dartrey Woods Deliver the Challenge kill requirement from 100 of each enemy to 25 of each enemy
  • Removed Shiverspine Chill
  • Restructured Jusuf's Shiverspine quest. He will now reward players with a Shivergear Wardrobe pack

Bug Fixes

  • Fixed low level crafted belts had duplicate augmentation rune
  • Hopefully fixed an issue that caused areas in Bandicott Woods to not progress correctly.
  • Hopefully fixed an issue that would occasionally cause the Catacomb to not progress correctly.
  • Fixed Nether Flair and Camero were not listed in the ducat vendor
  • Starting a raid will now restore health and mana to full.
  • Hopefully fixed an issue that caused Thames to fall into the ground in the Catacomb.
  • Hopefully fixed an issue that caused raid lives to occasionally show as 0/0.
  • Hopefully fixed an issue that caused daily/weekly rewards to not be given sometimes.
  • Fixed incorrect Sphinx icon that was referencing the old Wyvern icon.
  • Adjusted the position of Ramelia in Southwestern Crux, so that her name is seeable.
  • Fixed Holy Resurgence was able to overwrite itself, resetting the timer
  • Fixed an issue that prevented 50% of health and mana from being restored when using a raid life.
  • Adjusted the position of some of the poppy nectar nodes, and some of the terrain, so that the likelihood of players getting stuck is lowered.
  • Changed the Seamstress so she actually gives additional Crystal See Potions.
  • Healers that do a drive-by healing will no longer be get locked into combat for a long time. Previously they were locked into combat until the player they healed finished combat. Apparently this was to keep healers from being able to stay on their mounts while doing healing. The assist list doesn't affect getting credit.
  • Fixed Curse of the Derelict was not properly debuffing Savagery
  • Fixed Fabled Gear sometimes had the incorrect name

PC Only

  • Fixed an issue that caused remaining live text to be slightly cut off in raids.

Mobile Only

  • Fixed text on mobile that showed, "You must revive since this was a hazardous death." instead of "Exit Raid" when no lives were remaining.
  • Hopefully fixed a crash issue on Android
  • Fixed a splash screen lockup on Android 15
  • Fixed keyboard lockup issue on iOS 18 due to Apple's new AI features (basically turning off predictive text). A work around already exists for that, which is to turn off those features in settings, but having that done by the app is a better solution.
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