I’ve added new dialogue, including interactions with Milca, who is now a fully separate character.
This brings more life and narrative depth to the world.
New points of interest have been introduced. Among them are strange rocks covered in mysterious symbols…
They seem to have a unique effect: they can make dinosaurs disappear.
Maybe a strategic way to progress further?
Several events have been added to enrich the experience:
Electric Kentrosaurs
Dark Sarcosuchus
The Baryonyx, along with a whole Baryonyx family
And the final boss
All of these creatures have been altered by the breach.
Important note:
The symbol stones only interact with dinosaurs, not with other animals — otherwise, it would be far too easy.
I’m continuing to work on performance.
View distance reduced from 250 → 150
Goal: maintain a stable 60 FPS, regardless of quality settings
So far, this change doesn’t negatively impact gameplay.
However, I’m still thinking about how to:
keep strong performance while still showing distant plains
I’m continuing to populate the first level with more content and events.
Once I have a more solid narrative and gameplay structure, I’ll move on to Level 2.
Working title ideas:
🇫🇷 La Forêt Rouge / Écarlate / Sanglante
🇬🇧 The Crimson Forest / The Scarlet Forest / The Bleeding Woods
I’m aiming for something mysterious and memorable.