Paper Towel Royale Demo · published · build 22706377
Modified spawn rates
New ROCK Item:
Single use throw to deal damage!
Gatling Gun:
Decreased damage per bullet from 3 to 2
Decreased shots per clip from 1000 to 750
Storm:
Reduced damage from 3 to 2
Reduced damage rate from every 0.2s to 0.25s
Particles:
Improved particles that play on player hurt
Improved particles that play on shield break
Improved smoke particles for guns and missile special
Improved item spawner spawn particles
Improved Sound Effects:
Hammer break
Hammer hit
Bat hit
Bat swing
Pickup item
Grapple explosion
Grapple attach
Grapple activate
Tower Control Game Mode:
Increased the time it takes to break through checkpoints from 6s and 8s to 10s and 15s.
Decreased the time it takes for the checkpoints to regenerate their barriers by a bit
Team Player Medal
Added a “Team Player” medal for scoring a lot of points for your team in-game.
Basketball Game Mode:
Added arrow indicator for which goal you should shoot at when holding the ball
Made scored basketballs retain the velocity of when they were scored
Hammer Special:
Damage is 60% what it was
Nerfed movement
Made movement kind of based on where your character is pointing the movement stick
Bubble Special:
Increased max damage AOE
Negative!:
Increased fire rate from 0.055s to 0.05s
Whale hat
Microwave hat
Panda hat
Soda hat
Worm hat
Elephant hat
Chair hat
Chef hat
Tissue hat
Gave colored outlines to some sprites with fully black outlines for consistency
Added demonstration GIFs above specials in the shop
Made it a harder to level up when you get to higher levels
Adjusted some hats’ sprites and positioning
Slightly improved item portion of the tutorial
Fixed where you would still get the “Garbage” or “Useless” medals when you scored a lot of points for your team
Fixed where gatling gun would continue animating when dropped