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ZombieSquad PlaytestEventsZSGGnG Build 1.905 Friday night testing begins in a few minutes!
Game update

ZSGGnG Build 1.905 Friday night testing begins in a few minutes!

ZombieSquad Playtest · published 28 Feb 2026, 01:46 UTC

All eventsPlayers around this dateRead on Steam

-auto turrets will no longer keep shooting at dead zombies
-In order to balance the health system being overpowered, I have increased the cost of hearts, I have limited vitality damage reduction to the last 1HP, and also have made it so all incoming damage intensifies with each passing round.
-changed Rocky Point to having a blue pumpkin in the cabin with min round 10 to open, this cabin now holds a free gun, a gun unlock, and a max ammo
-Made a few more tweaks to zombies to correct them getting stuck, the issue persists and I have yet to fix the root cause.. but hey look a shiny new band aid! Zombies will now reset themselves if they are barrier zombies who get stuck out of the play area, this should fix some of the instances of them getting stuck.
-Buying a heart from the crypto store will now sell you an empty heart container and your regen will begin.
-slowed down the crypto gun random buys in the hub by the scrap o matic machine.
-picking up a max ammo will no longer give you all the throwables for your class, it simply only refills guns now.

Friday night testing live in the discord 9PM EST tonight 2/27/2026

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