
Just a quick update to talk about the new version published 0.92 and some news about the incoming Level Editor.
It is just a minor update. It fixes some problems and bugs and also improves the general performance. It also includes these new features:
Custom Keys
Now you can customize most of the keyboard commands available in the game. You can do it from the Options screen, under the controls section. You can even assign several keys for the same command if you like.

8 New Achievements

We have added some more achievements that make the Survival Game more challenging and spicy:
We expect to release the game editor in about two weeks under Steam Workshop. With the game editor players can create and share custom levels. The editor will be updated from time to time, growing in added features.
These are the main features included in this first version:
- Full map creation: Theme selection, terrains, forests, mountains, ornaments...
- Adding any game elements: Buildings, Doom Villages, treasures to loot, ruins, units...
- Adding interactive elements, like displaying a message when a unit enter in a selected area, or creating Units (Infected) generators.
- Create your own story by customizing the start, game win and lose, game events, neutral characters that join your colony. All of these with your own style and writing.
- Full control of game events: Roaming infected groups, swarms, win conditions, send all infected to the Command Center, grant or remove resources to the colony...
What do you think? We are confident that you will create great and original levels with this first version. Here you have some screenshots:


And that's all for now. See you soon!
We have delayed some weeks the launch of the editor as we have been improving it heavily. The reason is because we want to make sure that all levels and content created with the editor will be always compatible with all future new versions of the game. Also we have added some cool features that were missing in the previous version:
First we will activate the Workshop and Editor for the Test Branch. We will announce it here very soon. And after that (for 26-29th Nov) we will make it public for all players.
We have just published the Custom Levels Editor Guide.