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Chaos Reborn›Events›Chaos Reborn v1.11 Released
Game update

Chaos Reborn v1.11 Released

Chaos Reborn · published 10 years ago

All eventsPlayers around this dateRead on Steam

This release sees some bug fixes,balancing tweaks and some interface improvements.

Data tweaks

  • Mega-spell base costs increased slightly. This is to compensate a little for the fact that casting chance/cost of many mega-spells have been improved.
  • Law mode starting mana reduced to 20 for first player, 28 for second player.
  • Alignment shift values for many spells reduced by around 25-40%. This is designed to benefit neutral spells, and make extreme balance shifts less likely.
  • Reduced Duel AI bonus mana awarded for Duel level.
  • Increased max wizard level to 9999 (in preparation for new social rank progression).
  • Increased re-activation cost increase for megas in law mode from 20% to 25%.

Bug fixes:

  • Fixed a bug causing a player in duel mode to be driven by an AI
  • Fixed a bug that caused the law mode tutorial to be unable to progress due to insufficient mana.
  • Fixed the potential damage on blobbed/webbed creature healthbars.
  • The game will no longer rewind when connect as spectator.
  • Handled an error case when selecting a talisman slot and you don't have any more talismans of this type.
  • Fixed a bug that caused the first win of the day not to give unique talismans.
    Improved layout of player info panel
  • Fixed a bug causing talisman info screen not to be shown in realms.
  • The forge activation confirmation dialog now does not show if you don't have enough force crystals.
  • You now get an error message when selecting a talisman slot while not having any talismans of this type
  • Added time stamp to global chat messages
  • Show 'MAP: ' infront of the map name
  • Wizard name change dialog fixed
  • Magic weapon spell cast shows the name of the target entity in the battle log
  • Sorted online players list
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