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Rick and Morty: Virtual Rick-ality
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Events
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Patch #2 Notes
Game update
Patch #2 Notes
Rick and Morty: Virtual Rick-ality
· published
9 years ago
All events
Players around this date
Read on Steam
Fixed a timing issue where the player could enter space too early after Omega Buttmouth appeared
Exit Burrito no longer disappears if present while Rick shoots the player with the enlarging ray
Fixed an issue where eating the Exit Burrito while the enlarging ray is active results in player being stuck in staging area
Combining Youseeks Ball with some items no longer results in both items being duplicated
Batteries made from Mega Seed now show proper display when charging
Nitro Dark Matter made from Mega Seed now has audible warning SFX
The Rick Killing Gun will no longer break if player attempts to bring it through the portal.
Combinated Youseeks now spawns with correct hands when combining Youseeks ball with an opened can
Rick's gun no longer loses its functionality when throwing it into the hatch
Troy helmet no longer breaks shootout gun functionality.
Fixed an issue where the player could pull the lever in the microverse twice leading to the player being stuck in a black screen
Items fetched by Lil'Buttmouth from the combinator no longer have "floaty" physics.
Fixed an issue where lil'Buttmouth stops making any sounds after throwing it into the hatch
'Call Mom' device no longer broken when loading from "You Kiss Your Momma with that Butt?" disc
Watch now remembers which hand it was attached to before death
Troy machine now displays proper Troy age
Fixed an issue where Combinator produces errors when making a psychedelic plumbus
Fixed an issue when combinating the fire extinguisher with Youseeks caused the handle to break
Hammer now refills on the pegboard instead of recycling
Screen fading now also displays on spectator camera
Fixed an issue where all metallic items would appear to be black
More from Rick and Morty: Virtual Rick-ality
Other announcements
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Rick and Morty: Virtua
Game update
16 May 2017
Patch #1 Notes
Player will no longer get stuck in black screen if they teleport before fade finishes. · Fixed an issue where player would get stuck on a black screen. · Fixed an issue where players could die too early in the shootout and be blocked. · Fixed an issue where players could put on the Troy helmet while going into the microverse causing Troy to become inaccessible. · The flying disc now hovers on t…