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Rick and Morty: Virtual Rick-ality›Events›Patch #2 Notes
Game update

Patch #2 Notes

Rick and Morty: Virtual Rick-ality · published 9 years ago

All eventsPlayers around this dateRead on Steam
  • Fixed a timing issue where the player could enter space too early after Omega Buttmouth appeared
  • Exit Burrito no longer disappears if present while Rick shoots the player with the enlarging ray
  • Fixed an issue where eating the Exit Burrito while the enlarging ray is active results in player being stuck in staging area
  • Combining Youseeks Ball with some items no longer results in both items being duplicated
  • Batteries made from Mega Seed now show proper display when charging
  • Nitro Dark Matter made from Mega Seed now has audible warning SFX
  • The Rick Killing Gun will no longer break if player attempts to bring it through the portal.
  • Combinated Youseeks now spawns with correct hands when combining Youseeks ball with an opened can
  • Rick's gun no longer loses its functionality when throwing it into the hatch
  • Troy helmet no longer breaks shootout gun functionality.
  • Fixed an issue where the player could pull the lever in the microverse twice leading to the player being stuck in a black screen
  • Items fetched by Lil'Buttmouth from the combinator no longer have "floaty" physics.
  • Fixed an issue where lil'Buttmouth stops making any sounds after throwing it into the hatch
  • 'Call Mom' device no longer broken when loading from "You Kiss Your Momma with that Butt?" disc
  • Watch now remembers which hand it was attached to before death
  • Troy machine now displays proper Troy age
  • Fixed an issue where Combinator produces errors when making a psychedelic plumbus
  • Fixed an issue when combinating the fire extinguisher with Youseeks caused the handle to break
  • Hammer now refills on the pegboard instead of recycling
  • Screen fading now also displays on spectator camera
  • Fixed an issue where all metallic items would appear to be black
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Rick and Morty: VirtuaGame update16 May 2017Patch #1 NotesPlayer will no longer get stuck in black screen if they teleport before fade finishes. · Fixed an issue where player would get stuck on a black screen. · Fixed an issue where players could die too early in the shootout and be blocked. · Fixed an issue where players could put on the Troy helmet while going into the microverse causing Troy to become inaccessible. · The flying disc now hovers on t…