New 32 mb is now available. It's practically a big fix for the first level, which changes its color palette, image effects, player movement and also includes some other minor things. I wasn't satisfied with colors there and Glow effect was too heavy. I'm not a fan of Glow Effect in games, but it's an essential component for the first level to create an atmosphere I wanted. I hope I managed to reach a compromise with Glow settings in the new update.
- Color correction on the first level (now everything looks different and has much more bright colors, more pleasing to the eyes)
- Dialogue with laughing cultist is now different and fits new writing direction
- Gun animation parameters have been changed (first level)
- Bloom has been disabled (first level)
- Gloom has been heavily reduced and now has different color settings (first level)
- Fall damaged has been removed (first level)
- First level object fixes (size, shininess, etc.)
- Shader fixes (first level)
- Small main menu fix ("cartridge" replaced with "developer commentary")