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Sure FootingEventsSure Footing Launches on March 30th 2018
Community

Sure Footing Launches on March 30th 2018

Sure Footing · published 28 Mar 2018, 16:49 UTC

All eventsPlayers around this dateRead on Steam

Hi I'm Tommy and on behalf of the team here at Table Flip Games I want to welcome you to the world of Computra as Sure Footing launches on Steam on March 30th 2018. It's been a long road and we're really excited to get our game into the hands of players. So let me give you a breakdown of what the game is about, what modes you can play at launch and some of the cool stuff we have lined up in the coming months. Read on with your eyes or quick the link below to watch the video where I read all this information into your ears through the power of my dulcet Scottish tones.

https://www.youtube.com/watch?v=z1_UHpE4zbw

What is Sure Footing?


Sure Footing is a fast-paced infinite runner that challenges you to survive against ever generating landscapes in the world of Computra. Playing as one of four characters, Pixel Pete, Polly Polygon, Blip and Plunk, you need to get as afar as you can while collecting MIPS and avoiding the attacks of Deletion Dave who... perhaps unsurprisingly, is trying to delete you. He's not a particularly nice guy.

In addition, Dave's master Ramrafstar sometimes takes the fight into his own hands: literally destroying the information highways as you run across them. To aid in your fight, players can unlock and equip a variety of functional and cosmetic upgrades to each of your characters: be it skill buffs, power-ups and even costumes. The costumes at launch are inspired by the many different locales in Computra that you will visit, such as LAN-DN, Logiciel and Pixeley each fraught with their own traps and peril.

Sure Footing Launch


So what can you expect when you boot the game up at launch? Right now we have plenty of single and multiplayer content to keep you busy.
First-up, the main single-player mode is survival: run across the lands of Computra as far as you can without being deleted.

Whilst the levels are procedurally generated, we control the difficulty of the generator through use of the running pace setting in our option screen. Is the game too difficult? Or perhaps you fancy a real challenge? Try changing this setting as this will have not just an impact on the length and duration of generated sequences, but influence the types of geometry you encounter as well as make influence Dave and Ramrafstar's levels of aggression. By competing in single-player at any running pace, you can complete a variety of in-game challenges. Each challenge is tied to an unlock you can purchase in the store using the MIPS you collect.

The Cacheville market is home to three merchants: Cathy, who sells you new characters and costumes, Bob: who will train you to become a stronger and faster runner and Pascal who has programmed a variety of power-ups to give you an edge while running. There are over 120 unlocks for players to get their hands on: with over 10 unique costumes per character as well as upgrades to power-ups to make them even more effective.

But if you fancy playing with your friends, be sure to check out the multiplayer modes. At launch we have three competitive multiplayer modes that each have you and up to three friends battling it out for victory. Don't worry, any MIPS you collect and some challenges can also be completed in multiplayer. Plus some unlocks and challenges can only be unlocked by playing multiplayer.

Free Updates


So with four playable characters, over 40 unlockable costumes, power-ups, buffs upgrades and more, there's plenty reason to keep running! But this is just the beginning. We have a variety of cosmetic and gameplay updates lined up for Sure Footing in the coming months. With new locations, costumes, power-ups as well as some pretty cool new gameplay modes for both single and multiplayer.

  • New Sector Locations
  • New costumes for all characters
  • New power-ups
  • Single player challenge modes
  • Custom single player survival modes.
  • Co-operative and party multiplayer modes.

Plus we'll be taking on board community feedback to address gameplay balance, bugs and any cool ideas that come our way. For more information on these updates as they go live, keep an eye right here on our YouTube channel, our store pages as well as on Twitter and Facebook.

Thanks for reading this announcement (you did really well, made it all the way down the bottom and everything), best of luck out there and don't forget to keep running!

Tommy
Programmer, Table Flip Games

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