This version rebalanced critical, evasion and accuracy stats and has changes to the blink ability when using the temporal ring. Please see a list of all changes below.
Changes in v1.1.5:
(savegame compatible with previous version)
[2017-05-29]
- Abilities
- Conscription mana cost increased from 35 to 45.
- Fireball burn chance increased from 30% to 67%.
- Fireball max damage decreased from 200% to 100%.
- Fireball range decreased from 4 to 3.
- Targeting the Blink ability through the use of the Temporal Ring now costs 20 mana and has its range reduced from 5 to 4. Self-casting while the Temporal Ring is equipped will still Blink randomly and cost the default 4 mana.
Bug FixesFixed a bug causing non-monster drops on floors loaded from saves to be too weak.Fixed a linked destructible object crash that could happen to forges being destroyed.EntitiesAether bats are now small size.GeneralA notification of changes that can take the player to the changelog has been added.Critical, evasion and accuracy have been rebalanced. Bonuses to these stats from items are now scaled non-linearly. Bonuses to these stats from abilities are not scaled in this way. This means that +10 critical from the Wicked ability actually adds 10% more chance to crit, whereas +10 critical from an item may add less.ItemsGuard mastery on shields now also nullifies magical attacks.