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Damned Nation Reborn›Events›Damned Nation A-V2.0 Released
Game update

Damned Nation A-V2.0 Released

Damned Nation Reborn · published 11 years ago

All eventsPlayers around this dateRead on Steam

https://www.youtube.com/watch?v=yC89WHpOVaI

Graphics Changes:

  • DirectX 12 API for Windows 10 with automatic fallback to DirectX 11 and DirectX 9
  • Realtime reflections
  • Advanced SSAO
  • Natural bloom
  • Object based vector motion blur
  • Volumetric fog with light scattering
  • Volumetric clouds
  • TrueCycle our in house day and night cycle with the ability to control fog, ambient light, time of day and sun shafts all from one system.
  • TrueRain our in house realistic rain shader.

    Gameplay Changes:

  • Gathering and scavenging system
  • Visualized hit detection.
  • The haven can now be build by placing the home hub in survival.
  • More advanced structures.
  • New power requirement system.

    This is just few changes made in version 2.0.
    A complete list will be released to the damned nation site very soon.

  • More from Damned Nation Reborn

    Other announcements

    All events
    Damned Nation RebornGame update23 Jul 2015Damned Nation A-V2.0 Trailer ReleasedGet ready for an epic updateDamned Nation RebornGame update21 Jun 2015Alpha V2 ScreensWe are running a bit behind scheduled with A-V1.0 but we are almost ready to build and release. Here are a few screens of what the game now looks like and a few spoilers for the survival campaign.Damned Nation RebornCommunity2 Jun 2015A-V2.0 Status Update 3 + Release DateRelease date: The planed release date is the 18th of this month but could be a day late. What's been done since the last status update: · Cutting down trees and mining to gather resources. NOTE To make the game more realistic the tress will not grow back allowing you to clear areas for building. · Full day and night system. · New Build System with visual snapping indicator to let you know when…