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Ballistic.exe›Events›The big jump
Community

The big jump

Ballistic.exe · published 22 Apr 2026, 10:23 UTC

All eventsPlayers around this dateRead on Steam

Well, this is it: As of last monday, I quit my job and I am now working on Ballistic.exe full time!

It feels great to switch from daily to hourly commits, and spend time with my daughter on evenings instead of working all night.

Still, it is as scary as it is exciting! But we are now nearing 30k wishlists, and this move doesn't feel as incredibly foolish as it did only a year ago.

Still, I thank you every time you share the game or help grow the community in any way, we wouldn't be here without you!

You can trust me to work ten times harder and deliver the best game possible in a reasonable time frame. Don't forget to join the Discord if you'd like weekly updates of developpement, and until next time - cheers!

More from Ballistic.exe

Other announcements

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Community9 Sep 2026Kwalee Enters the ChatIt’s been a little while since you last heard from me here. I only just got out . That’s right: Ballistic.exe has a publisher! Welcome Kwalee, who’ll be helping me with QA, marketing, and all the other things needed to bring a successful game to the world in 202X. Development is going full steam ahead with many exciting things to show you soon . You’ll see some new names and faces on Discord an…Community18 Dec 2025Wrapping up 2025As 2025 comes to a close, I wanted to updated you on the developpement that occured these passed few months, from October until today. For a summary of the work that was done earlier in the year, please refer to the 9 months in development article ! As you can see, gameplay and content were the main focus of these past months. Content will be even more important next year, since gameplay is get…Community4 Oct 2025The last 9 months in developmentSince the publication of the Steam page more than 9 months ago, development of Ballistic.exe has been going strong. As a solo dev I can only afford to work on the game part time, but progress is steady, and actually slightly ahead of schedule. But still a ways to go! I publish updates every friday about the week's progress on Discord , and some dev videos on Youtube . But I thought I would publ…