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DUST II | The Infinite Zero Point›Events›Universes are unpredictable.
Major update

Universes are unpredictable.

DUST II | The Infinite Zero Point · published 5 months ago · build 22561032

All eventsPlayers around this dateRead on Steam

Welcome to V15.

Since you were gone, there have been so many changes to DUST!

RIFT R DEVICE

(Early Prototype screenshot)

This is your very own spawn gun! Spawn anything in the tablet or remove anything by pressing B and using the trigger on the weapon. Powered by Rifts.

Unretiring Steam Achievements

Now we said we would do our own system for achievements, but it's not as special as Steam achievements (and more harder to manage). So we are bringing back the achievements!

List of currently available achievements:

Literally just play a mod level to get it

Play Spring Playground for the first time in the update

Pick up the crowbar. That's all.

Play a Sandbox level for the first time in the update (Mod levels are considered a Sandbox Level and will grant the achievement)

More coming soon!

THE DESCENT has been updated. It is now darker and has more props! (We also fixed the sun leaking and weird lighting issues)

The Player has new gloves in Story Mode! Should the gloves come to the other modes?

(Also, the story mode menu got a revamp. ːsteamhappyː)

I have added way more secrets around some of the maps. Check them out!

This was a huge update. Now time for the

PATCH NOTES

  • Added a new weapon (RIFT R, only available in GUN PLAYGROUND for testing)

  • Added new gloves in THE DESCENT for the player

    • Completely overhauled the lighting

    • The Bat should no longer disappear when walking 15 meters away from it

    • Added more props

    • Fixed a couple of bugs

  • Added URP

  • Fixed a bug in the museum that wouldn't allow you to leave through the door

    • Fixed the music playing the wrong song, it's now back to the OG music

  • Fixed some of the lighting in GUN PLAYGROUND

    • Added a new secret (I wonder if one of the buildings put more weight on)

    • Removed the Thrusters

    • Fixed a couple of bugs with the weapons

  • Fixed some bugs with the main menu and the museum door

    • Overhauled a lot of the buttons

    • Fixed some of the text disappearing in Credits, PLAY MENU, and Main Menu Home

    • Added a new person in Credits (Translator: Cycu 🇵🇱)

  • The game runs better (Thanks URP)

    Known bugs

  • UI For the Spawn Gun sometimes glitches out

  • Selecting a item in the Spawn Gun Tablet is bugged when holding the weapon and using your left hand to select

I probably left out a couple more things, but I'll see you again on April 1st!

I hope everyone is ready for the april fools update..

More from DUST II | The Infinite Zero Point

Other announcements

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Esports25 Jun 2026Rec Room: A New Semester is on steam!Hey everyone, my new game is on Steam and is available to wishlist right now! Also, make sure to check up on DUST soon as there's a new update coming soon.. 7/2/2026DUST II | The InfiniteGame update27 May 2026AFTERLIFE FIXES | Update 16.1Fixed an issue with the player death system that would make you invincible after dying once. · Added the final phase of the cubes return · Replaced the block ladder at spawn in GUN PLAYGROUND with a much better and cleaner-looking ladder · Revamped the Car Garage in GUN PLAYGROUND · Fixed some issues with the Controls Text · Added a new control text for Sprinting (Left Joystick) · Reduced size…Major update22 May 2026END OF THE LINE | UPDATE 16WELCOME TO V16. THE DEATH SYSTEM The player can now die by explosives, weapons, or by shooting yourself. Once you get hurt, a red vignette will start to form. This will get closer and closer as your health depletes. If you do not take damage within the next 15 seconds after getting hurt, you will slowly start to regain your health. But once you reach 0, you are dead. Your body will fall near yo…